Medialooks: Difference between revisions
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Website: | Website: http://www.medialooks.com | ||
MediaLooks is a software development firm focused on digital media (multimedia) technologies. The core expertise of the company lies in the areas of [[Microsoft DirectShow API|DirectShow]], multi-threaded programming and performance optimization. | MediaLooks is a software development firm focused on digital media (multimedia) technologies. The core expertise of the company lies in the areas of [[Microsoft DirectShow API|DirectShow]], multi-threaded programming and performance optimization. | ||
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The company’s DirectShow expertise is based on a proprietary ATL-based DirectShow SDK, which is a more sophisticated replacement for [[Microsoft|Microsoft’s]] DirectShow Base Classes. | The company’s DirectShow expertise is based on a proprietary ATL-based DirectShow SDK, which is a more sophisticated replacement for [[Microsoft|Microsoft’s]] DirectShow Base Classes. | ||
Another proprietary technology is MultiGraph Technology, which, | Another proprietary technology is MultiGraph Technology, which, similar to [http://www.gdcl.co.uk/gmfbridge/index.htm GMF Bridge], allows management of multiple graphs in a DirectShow application. | ||
One of the best-selling products is MediaLooks QuickTime DirectShow Source which is a DirectShow wrapper for Apple’s runtime that allows to integrate [[QuickTime]] media within DirectShow with very little development effort. The QuickTime Source is available as a developer version and is free for a number of media players. | One of the best-selling products is MediaLooks QuickTime DirectShow Source which is a DirectShow wrapper for Apple’s runtime that allows to integrate [[QuickTime]] media within DirectShow with very little development effort. The QuickTime Source is available as a developer version and is free for a number of media players. |
Revision as of 09:07, 28 December 2007
Website: http://www.medialooks.com
MediaLooks is a software development firm focused on digital media (multimedia) technologies. The core expertise of the company lies in the areas of DirectShow, multi-threaded programming and performance optimization.
The company sells a range of developer products such as DirectShow filters and multimedia components that are wrappers over the DS technology.
The company’s DirectShow expertise is based on a proprietary ATL-based DirectShow SDK, which is a more sophisticated replacement for Microsoft’s DirectShow Base Classes.
Another proprietary technology is MultiGraph Technology, which, similar to GMF Bridge, allows management of multiple graphs in a DirectShow application.
One of the best-selling products is MediaLooks QuickTime DirectShow Source which is a DirectShow wrapper for Apple’s runtime that allows to integrate QuickTime media within DirectShow with very little development effort. The QuickTime Source is available as a developer version and is free for a number of media players.