Game Formats: Difference between revisions
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(Add Bink Audio, Smacker Audio and Sierra DPCM.) |
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* [[BFI]] | * [[BFI]] | ||
* [[Bink Container|Bink (bik)]] | * [[Bink Container|Bink (bik)]] | ||
* [[Bink Audio]] | |||
* [[Bit Rate Reduced]] | * [[Bit Rate Reduced]] | ||
* [[BRP]] | * [[BRP]] | ||
Line 19: | Line 20: | ||
* [[Sega FILM|Sega FILM (cpk, film)]] | * [[Sega FILM|Sega FILM (cpk, film)]] | ||
* [[Sierra Audio]] | * [[Sierra Audio]] | ||
* [[Sierra DPCM]] | |||
* [[SIFF]] | * [[SIFF]] | ||
* [[Smacker|Smacker (smk)]] | * [[Smacker|Smacker (smk)]] | ||
* [[Smacker Audio]] | |||
* [[SMJPEG]] | * [[SMJPEG]] | ||
* [[VDX]] | * [[VDX]] |
Revision as of 02:56, 19 February 2006
- 4xm Format
- American Laser Games MM
- AVS
- BFI
- Bink (bik)
- Bink Audio
- Bit Rate Reduced
- BRP
- id Cinematic (cin)
- DFA
- Gremlin Digital Video
- Id RoQ DPCM
- Interplay MVE
- MUX
- Novastorm Media
- PMM
- Reaper
- RoQ
- Smush ANimation Format
- Sega FILM (cpk, film)
- Sierra Audio
- Sierra DPCM
- SIFF
- Smacker (smk)
- Smacker Audio
- SMJPEG
- VDX
- VID
- Bethsoft VID (vid)
- VMD
- Westwood IMA ADPCM
- Westwood VQA (vqa)
- Wing Commander III MVE
- Wing Commander III MVE Video Codec