TBT98-ANM
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This is a format used in the intro to the Tie Break Tennis 98 game.
File header:
4 bytes - width 4 bytes - height 4 bytes - number of frames 4 bytes - frames per second 4 bytes - ?
Frame data starts with 32-bit size and consists of simple opcodes, usually for processing 4x4 tiles:
- 1 -- fill tile with the next byte value
- 4 -- read new tile data
- 8 -- read 16-bit number telling how many tiles to leave unchanged
- 16 -- new VGA palette follows