Sesame Street STR
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This is a simple video format used in some Sesame Street related games.
File header:
4 bytes - "STHD" 4 bytes - version (should be 0x100) 4 bytes - unknown 4 bytes - unknown, usually zero 4 bytes - audio sample rate 2 bytes - bits per audio sample 2 bytes - padding?
Data is organised into chunks, "GRPH" for images and palettes, "SND " for audio. Each chunk beside 32-bit usually has one nested subchunk telling what kind of data it is: for video it is either "PAL " for palette or "PIXX" for image; for audio it is "SSMP".
Image (sub)chunk has dimensions in its header and stores raw data in permuted form: by VGA bank (i.e. every fourth column) where data is also 4-way interleaved.