Scream Tracker 3 Module
- Extension: s3m
A normally 16-channel module format for MS-DOS on the PC, it can also support OPL2 FM synthesis (9 melodic channels). While the format itself can technically support 32 channels, only the 25 mentioned have any meaning assigned to them, and they are usually not all used at the same time.
Aspects which are easy to get wrong with this format are in bold text.
Unless otherwise specified, this information pertains to Scream Tracker v3.21's play routine.
File Format
The format is little-endian (least significant byte first). A "byte" is 8 bits, a "word" is 16 bits, and a "dword" (double word) is 32 bits. Hex values will be denoted with "0x". A parapointer is 16 bits wide, and points to pp*16 in the file due to the DOS nature of the format.
Note that if some parts of the format are inconsistent, it's usually best to let it slip, as ST3 itself will allegedly for instance load instruments which don't have the "SCRS" / "SCRI" mark.
- 28 bytes: module name, NUL-terminated, NUL-padded.
- Byte: 0x1A.
- Byte: 16 (0x10) to indicate this is a Scream Tracker 3 module.
- 2 reserved bytes, should be set to 0x00.
- 6 words, denoting the following:
- Order count
- Instrument count
- Pattern count
- Flags
- Bit 0 (pre-3.01 ONLY): ST2 vibrato (effect unknown).
- Bit 1 (pre-3.01 ONLY): ST2 tempo (effect unknown).
- Bit 3 (pre-3.01 ONLY): Amiga slides (effect unknown).
- Bit 4: 0-vol optimisations - turn off looping notes which have a zero volume for more than(?) 2 rows.
- Bit 5: Amiga limits (limit periods to confine to 113 <= x <= 856).
- Bit 6 (pre-3.01 ONLY): Enable filter / sfx with SB (effect unknown).
- Bit 7: ST3.00 volume slides (automatically enabled if tracker version is <= 0x1300) - if enabled, all volume slides occur every tick.
- Bit 8: Special custom data in file (uses "Special" field)
- Tracker version
- 0x1xyy == Scream Tracker x.yy
- 0x2xyy == Imago Orpheus x.yy
- 0x3xyy == Impulse Tracker x.yy
- 0x4xyy == Schism Tracker (version numbering scheme is different)
- 0x5xyy == OpenMPT
- File format information
- 1 == signed samples (horribly, horribly old)
- 2 == unsigned samples
- Anything else is invalid and ST3 will not load the file(?).
- 4 byte string: "SCRM"
- 6 bytes, denoting the following:
- Global volume (range 0 <= x <= 64) which is used in calculating individual channel volumes and is nasty.
- Initial speed (ticks per row / TPR) - if 0 or 255, it is ignored and the previous value used when you loaded the song is used instead. The value of 255 is very unusual as AFF (set speed to 0xFF == 255) still works.
- Initial tempo - if less than 33, it is ignored and the previous value used when you loaded the song is used instead.
- Mixing volume (range 16 <= x <= 127) which is only used for Sound Blaster. It is multiplied by 11/8 when stereo is on.
- Ultra-click removal which is only used for Gravis Ultrasound. ST3.21's interface only allows inputting of values 8, 12, or 16. Allegedly this is the number of GUS channels to allocate to guarantee that this value / 2 channels will play w/o clicks.
- Default pan value flag, if equal to 252 then load the default panning values at the end of the header, otherwise don't bother.
- 8 reserved bytes, should be set to 0x00, although some trackers write stuff in here.
- 1 parapointer: "Special", used to point to "special custom data" which is not used in ST 3.01 or later. ST3.21's TECH.DOC refers to ExtHead which is not mentioned anywhere else. This should be safe to ignore.
- 32 bytes indicating channel settings, as follows:
- If bit 8 is set, this channel is enabled.
- The lower 7 bits indicate the channel type:
- 0 <= x <= 7: Left PCM channel 1-8 (Lx)
- 8 <= x <= 15: Right PCM channel 1-8 (Rx)
- 16 <= x <= 24: Adlib/OPL2 #1 melody (Ax)
- 25 <= x <= 29: Adlib/OPL2 #1 drums (A_, where _ can be one of {(TODO: look this up}) - these are unused.
- Immediately after Adlib/OPL2 #1, there's some provision for a second OPL2 chip, although this does not appear to be supported / used.
- It is possible to map two pattern channels to the same output channel, which allows for some quirks. This is NOT supported by virtually any player other than ST3 itself. pys3m supports it, but is very obscure and quite slow. WARNING: Despite being less useful than you might expect, there ARE reasons why people would do this!
- Order list: series of bytes indicating pattern indices.
- Instrument parapointer list: series of parapointers pointing to instruments.
- Pattern parapointer list: series of parapointers pointing to patterns.
- OPTIONAL: Panning list: Entries are as follows:
- Bits 6 and 7 are reserved.
- Bit 5(?): If set, use the value specified, otherwise use default (7 for mono, 3(L) / C(R) for stereo).
- Bits 0-3: Specified panning value if default not used.
TODO: ST3.21's TECH.DOC should cover instruments.
Playback Notes
Note w/o sample results in retriggering the note without resetting the volume.
Sample w/o note results in resetting the volume and switching samples w/o retriggering the note. If the C4 speeds differ, this could potentially be out of tune as it does not convert the internal period values. If the note is off, it will stay off - it will not retrigger.
Vibrato and tremolo have a full cycle length of 256, though Hxy and Rxy use x*4 and y*4 as their parameters.
Base clock is 14317456 Hz (documentation incorrectly says 14317056 Hz, correct value is the expected 8363*1712). When calculating a note's period, use the following table:
C C# D D# E F F# G G# A A# A 1712,1616,1524,1440,1356,1280,1208,1140,1076,1016,960,907
and calculate the period like so:
period = 8363 * 16 * (note >> octave) / middle_c_frequency_of_instrument
Theoretically, both the period and the volume have "stored" values and "active" values.
Volumes actually peak at 63, and not 64. Setting the volume to 64 will actually make it go to 63.
However, on adlib channels, if the default volume is 64, it will use 64. Any further operations on the volume will clip it to within the 0-63 range.
Many effects use the latest nonzero effect parameter encountered, as noted a bit further below.
Multiple channel mapping quirk
It is possible to map two pattern channels to one output channel. However, it is rather quirky, but usable.
Note that only the last pattern channel's effects are used.
TODO: document this quirk in detail.
Effects
TODO the rest
Effects marked with a % use the latest nonzero effect parameter to show up. Effects with a * have their own memory.
Axx
Set speed. If the parameter is 0, the effect is ignored.
Bxx
Order jump.
Cxy
Jump to row x*10 + y. The value provided is in decimal. If the row number specified is 64 or higher, the effect is ignored.
Dxy (%)
Volume slide. If one of the values are 0, then we slide on all nonzero ticks. If one of the values are F, then we slide on all zero ticks. That means that D0F slides down 15 on all ticks and DF0 slides up 15 on all ticks.
However, if fast slides are enabled (if they are set as a flag or the version is <= 0x1300), then, unless we're doing a fineslide, we slide on all ticks.
When we do a volume slide, we slide the active volume without modifying the stored volume.
The checking order is not the same as ImpulseTracker.
Here's a full detailed description of all possible cases (0x00..0xFF) and how both Scream Tracker and Impulse Tracker handle them:
- D0x, 1 <= x <= 0xE: slide down by x on all nonzero ticks. Also slide on tick 0, if fast slides are enabled.
- Dx0, 1 <= x <= 0xE: slide up by x on all nonzero ticks. Also slide on tick 0, if fast slides are enabled.
- DFx, 1 <= x <= 0xE: slide down by x on tick 0.
- DxF, 1 <= x <= 0xE: slide up by x on tick 0.
- DFF: slide up by 15 on tick 0.
- D0F: slide down by 15 on all ticks. Not affected at all by the fast slides flag.
- DF0: slide up by 15 on all ticks. Not affected at all by the fast slides flag.
- Dxy, 1 <= x <= 0xE, 1 <= y <= 0xE: Scream Tracker treats it as a slide down by y, i.e. equivalent to D0y. Impulse Tracker does nothing.
- D00: Scream Tracker uses the last nonzero effect parameter in the channel. Impulse Tracker uses the last nonzero value used for Dxx, Kxx or Lxx in the channel.
Exx (%)
Slide down.
Fxx (%)
Slide up.
Gxx (*)
Slide to note.
Peculiarities in the Scream Tracker implementation of this effect:
- If the current note is empty, the destination note is set to the last note to show up in the channel, even if it has occurred without the Gxx effect.
- Gxx doesn't clear the target note when it is reached, so any future Gxx with no note will keep sliding back to this particular note.
Hxy (*)
Vibrato. This effect shares memory with Uxy.
Ixy (%)
Tremor.
- "On" time is x + 1 ticks, "off" time is y + 1 ticks
- This effect is updated on every tick.
- Implemented with two decrementing counters per channel - the "on" counter and the "off" counter.
- On each tick, if the "on" counter is greater than zero, it is decremented and if it reaches zero, the current volume is set to 0 and the "off" counter is set to the "off" time (y + 1). If the "on" counter was zero in the beginning of the update procedure, then the "off" counter is decremented and if it reached zero (or became less than zero), the current volume is set to the stored volume and the "on" counter is set to the "on" time (x + 1).
- The "on" and "off" counters are never reset, except in the tremor update procedure described above. Scream Tracker doesn't even reset them on playback start. Only on tracker startup are they reset.
- If the current volume was 0 at the end of the effect and there is no tremor effect on the next row, the current volume stays 0. It isn't reset back to the stored volume or its previous value from before the tremor effect.
- The stored volume isn't modified by this effect.
Jxy (%)
Arpeggio. TODO: this effect is weird.
Kxy (%)
H00 + Dxy.
The volume slide, performed by this effect differs from Dxy in the following ways:
- The first tick of this effect is ignored. This is due to a no-op in the "first tick" pointer table.
- As a result of the previous point, fine slides do not work. However, the "other" effect (H00 in case of Kxy; G00 in case of Lxy) is also not performed when a fine volume slide is requested.
Lxy (%)
G00 + Dxy.
The volume slide differs from Dxy. See Kxy for details.
Oxx (*)
Set sample offset.
Qxy (%)
Retrigger note every y ticks with volume modifier x. If the retrig value 'y' is 0, the effect is ignored.
This effect uses a counter, that is increased on each tick. When the counter reaches the retrig value 'y' (or becomes greater, which could happen if the retrig value is decreased), the sample is retriggered, the note volume is modified according to the volume modifier 'x' and the counter is reset back to 0. The counter is reset (without retriggering the sample) also in the following cases:
- before the start of playing the song
- when a row without the Qxx effect is encountered in the channel
However, the counter is not reset in any other cases, for example playing a new note *with* the Qxy effect does not reset the counter. Also, this effect is processed on every tick, including tick 0 and is entirely independent of the song speed. A retrig of the sample can also happen on tick 0, even when playing a new note in which case the note volume modification occurs immediately after the new note is played.
Values for x:
- 0: 0
- 1: -1
- 2: -2
- 3: -4
- 4: -8
- 5: -16
- 6: *2/3
- 7: *1/2
- 8: 0 (documentation says "?")
- 9: 1
- A: 2
- B: 4
- C: 8
- D: 16
- E: *3/2
- F: *2
6 isn't exactly *2/3. It seems to use the following table:
TwoThirds: array [0..63] of Byte = ( 0, 0, 1, 1, 2, 3, 3, 4, 5, 5, 6, 6, 7, 8, 8, 9, 10, 10, 11, 11, 12, 13, 13, 14, 15, 15, 16, 16, 17, 18, 18, 19, 20, 20, 21, 21, 22, 23, 23, 24, 25, 25, 26, 26, 27, 28, 28, 29, 30, 30, 31, 31, 32, 33, 33, 34, 35, 35, 36, 36, 37, 38, 38, 39);
This effect changes only the active volume, without modifying the stored volume.
Rxy (%)
Tremolo. x*4 is speed, y*4 is depth. This effect is screwy, but not as screwy as previously documented.
- Get xy from the latest nonzero effect parameter to appear in the channel.
- On tick 1 (the second tick of the row) set the active volume to the stored volume plus (depth * value) / (max_amplitude * 2) (Rxy peaks at 32 in each direction), and for each nonzero tick increase the tremolo position by the speed. The stored volume is untouched.
- If the song speed (not tremolo speed, but song speed - ticks per row) is 1, the active volume is also untouched. It is not set to the stored volume!
- Tremolo will not work if the stored volume is 0 (or 64 - adlib only).
Sxy (%)
Miscellaneous effects.
S0x
Set filter. Not implemented in Scream Tracker 3.
- S00 performs an Sxy effect with the latest nonzero effect parameter to show up (note the '%').
- When S00 is repeating a note delay (SDx), the note is triggered twice: once on tick 0 (as if there's no note delay) and again on tick x (as with a normal note delay)
S1x
Set glissando control.
S2x
Set finetune.
S3x
Set vibrato waveform.
The low 2 bits of x (i.e. x & 0x03) set the vibrato waveform:
- 0: Sine wave
- 1: Ramp down
- 2: Square wave
- 3: Random wave
If the third bit is set (i.e. if (x & 0x04) != 0 ), don't reset waveform when a new note is played.
The 4-th bit (x & 0x08) is ignored.
E.g. S3E sets a square waveform and disables reset on new note.
S4x
Set tremolo waveform.
S8x
Set panning position. Scream Tracker 3 supports this only on the Gravis Ultrasound.
SAx
Old stereo control. This appears in PANIC.S3M, but may have been removed since Scream Tracker 3.01 BETA. libmodplug, and in turn SchismTracker, convert these to S8x effects.
TODO: work out how SAx converts to S8x effects.
SBx
Loop pattern.
Unlike other trackers, the loopback info (i.e. the loopback point and counter) is global and not per channel.
SCx
Note cut after x ticks.
- If the argument is 0, the effect is ignored.
- When the note is cut, the volume is not set to 0. Instead playback is temporarily frozen and may be resumed by a following Exx, Fxx, Gxx, Hxx, Jxx, Kxx, Lxx or Uxx command.
SDx
Note delay for x ticks.
SEx
Pattern delay for x rows.
SFx
FunkRepeat. Not implemented in Scream Tracker 3.
Txx
Set tempo. If the parameter is less than 33, the effect is ignored.
Uxy (*)
Fine vibrato. This effect shares memory with Hxy.
Vxx
Set global volume. This effect has several quirks:
- Normally, it does not affect events on the same row, where the effect is set. However, there are some exceptions to that rule, read below for details.
- It does not affect past notes, that are still playing, unless their volume is changed, which applies the new global volume to that voice as well.
- This effect is actually processed on tick 1 (that is the second tick) of the row. This has several consequences:
- The effect doesn't do anything, if the current speed is 1.
- The effect is applied to notes on the current row, that have a note delay effect (SDx with x >= 1). For notes on the same row that have a note delay of 1 tick, the effect is only applied to channels, that are processed after the channel with the set global volume effect. For notes on the same row that have a note delay of 2 ticks or more, the effect is applied regardless of the relative position of the channel in the processing order. TODO: Document the processing order, since it isn't very obvious (I think it's L1, L2, ..., L8, R1, R2, ..., R8, but I'm not 100% sure).
- The effect is also applied on the same row if anything updates the note volume on tick 1 or tick 2 (depends on processing order), like the Dxx effect (when doing a non-fine slide, of course).
- Vxx with parameter values higher than 0x40 are ignored.