FFmpeg Summer Of Code 2008
Google is sponsoring their fourth annual Summer of Code for the summer of 2008. This entails paying students for working on open source projects. FFmpeg has been a participant in the 2006 and 2007 seasons. Visit the main FFmpeg Summer Of Code page for information on past seasons.
FFmpeg has been selected to participate in GSoC 2008. This page discusses possible project ideas and status for the Google Summer of Code 2008 season as it pertains to FFmpeg.
The administrator for the FFmpeg Summer of Code is Mike Melanson, a.k.a. Multimedia Mike. His email address is mike -=at=- multimedia.cx.
If you are a student who wishes to be involved with a FFmpeg GSoC project, one of the first and best steps you can take is to subscribe to the FFmpeg development mailing list, sooner rather than later, and indicate your interest. In the past, we have weighted our selection decisions by how involved a prospective student is. And remember to read the part of this page dealing with qualification tasks since you absolutely must complete a qualification task to be eligible for a FFmpeg SoC project. No qualification task, no project. No exceptions.
Current Status
Official timeline: http://code.google.com/soc/2008/faqs.html#0.1_timeline
- Next Big Date: Official coding begins on Monday, May 26 (but there is nothing to stop the students from starting early)
Application Process
The student application process for 2008 will be as rigorous, if not more so, than in 2007.
- March 24, 2008: Student application period opens.
- April 7, 2008: Student application deadline.
- April 21, 2008: Student selections are announced.
All students who wish to be eligible for a GSoC FFmpeg project must successfully complete a qualification task. A student may submit an application before completing their task and they will have until April 18, 2008 to finish a qualification task. It is ill-advised to wait until the last minute, though. You must complete the task, which involves getting code approved for submission to source control, which takes many iterations over many days for most people. Further, we like people who show initiative earlier than later.
Application advice
Read these pages for advice on writing a good application. Don't overdo it though. Write a good qualification task instead.
http://drupal.org/node/59037 http://drupal.org/node/59963
1st Tier Project Proposals
1st tier project proposals are project ideas that are reasonably well defined AND have a mentor volunteered.
G.729 Encoder
- Specification: http://www.itu.int/rec/T-REC-G.729/e
Mentor: Benjamin Larsson
G.723.1 Decoder
- Specification: http://www.itu.int/rec/T-REC-G.723.1/en
Mentor: Benjamin Larsson
G.723.1 Encoder
- Specification: http://www.itu.int/rec/T-REC-G.723.1/en
Mentor: Benjamin Larsson
DTS Encoder
- Specification: http://wiki.multimedia.cx/index.php?title=Mirror
- Sample files: http://samples.mplayerhq.hu/A-codecs/DTS/
- Qualification: Do the dts encoder bug fix
- Prerequisite: Filterbanks (Sigsys)
- Clearly defined task
- There will be an existing encoder to extend, it will only produce 2 channel 44.1kHz streams.
- Primary goal: Encoder that can produce multi sample rate and multi channel files. Simple rate control. Wav and raw muxing support. Wav dts auto detection when decoding.
- Secondary goal: Techniques from specification implemented, optimal codebook usage, vector quantization, simple psycho acustics.
- Third goal: Advanced psycho acoustics.
Mentor: Benjamin Larsson
Nellymoser Encoder
- Specification: http://svn.mplayerhq.hu/ffmpeg/trunk/libavcodec/nellymoserdec.c?revision=11708&view=markup
- Sample files: http://samples.mplayerhq.hu/A-codecs/Nelly_Moser/
- Qualification: Any qualification task will do
- Prerequisite: Filterbanks (Sigsys)
- Clearly defined task
- Primary goal: Dumb bitstream compatible encoder
- Secondary goal: Simple psychoacoustics implemented
Mentor: Benjamin Larsson
AAC-LC Encoder
- Sample files: http://samples.mplayerhq.hu/A-codecs/AAC/
- Qualification: TBD
- Prerequisite: Filterbanks (Sigsys)
- Clearly defined task
- Primary goal: Dumb bitstream compatible encoder with flexible framework for a serious psychoacoustic implementation
Mentor: Benjamin Larsson Co-Mentor: Anderas Öman
VP3/Theora Encoder
- Clearly defined task
- Primary goal: Encode video sequences such that they can be decoded by a VP3 decoder first, and then a standard Theora decoder.
Mentor: Mike Melanson
MXF muxer
- Specifications: SMPTE 377M
- Clearly defined task
Mentor: Baptiste Coudurier
MVC decoder
- Create an independent FFmpeg decoder for the Nokia MVC codec
- Very clearly defined task
- Goal: complete, fast, simple and clean decoder
- Mentor: Michael Niedermayer
Apple Lossless Encoder
- Samples: http://samples.mplayerhq.hu/A-codecs/lossless/ALAC/
- Decoder: http://svn.mplayerhq.hu/ffmpeg/trunk/libavcodec/alac.c?&view=markup
- Encoder that works on Linux with Wine: http://www.dbpoweramp.com/dmc.htm
- Primary goal: Encode files which will decode losslessly using the FFmpeg ALAC decoder.
- Secondary goal: Make sure encoded files will decode losslessly with iTunes and play on an iPod.
- Reuse as much code as possible from other FFmpeg encoders, namely FLAC since it is a similar codec.
- Specifically, reuse the LPC code from FLAC and make it more generic so it can be shared with various speech codecs as well.
- As time allows, experiment with different parts of the codec to push the boundaries of FFmpeg's decoder and of the format itself.
Mentor: Justin Ruggles
Snow Job
This task involves finishing work on the Snow video codec to bring it to 1.0 quality.
- Document the whole Snow algorithm (this is a qualification task only!)
- Fix all Snow related bugs on roundup
- faster halfpel interpolation (issue183)
- Try a different transform like an lapped biorthogonal transform instead of the wavelet (this could be better or worse only trying can tell ...)
- anything in doc/TODO about Snow and snow.txt/TODO
- anything else which might improve Snow quality per bitrate
(The idea here is that the goal would be, do as much as the time allows, though we should decide on some minimum as all above is clearly not doable within the time)
Mentor: Michael Niedermayer
x264 Improvements
This task has been moved to the VideoLan project, and can be found here.
CELL Jobs
There are multiple tasks related to CELL/SPE, the same code would probably end up being portable across other multicore/heterogeneous system but that will be a separate task.
Mentor: Unsolo
Audio decoding on SPE
This task consists in preparing an infrastructure to manage audio decoding and porting the current audio codecs to SPE (one or more depending on how hard it will be). Further information will appear soon
Mentor: Benjamin Larsson
swscale on SPE
Move the colorspace conversion and scaling routines to SPE, the interface will remain the one from swscale or the new one from the other swscale related SoC.
Mentor: Luca Barbato
LGPL reimplementation of GPL sws_scale parts
Primary goals:
- the dither code depends on non constant globals, it should use the dither variables in the context
- We need a bitexact mode, converters that are not identical to the pure C code must be put under if(!flags & SWS_BLAH_BITEXACT) this one is critical for being able to drop the old scaler. As regression tests would not be possible otherwise.
- roundup issues issue222 issue249 issue504
- Clear separation of architecture specific code (asm) into separate directories.
- Rewriting the GPL yuv table init code (without looking at the code but just the code using the tables and the actually generated tables)
- All obvious simplifications & cleanups
Secondary goals:
- Ensure that every conversion is (optionally) supported in a way which does not subsample chroma more than the worse of input and output.
- Make the rgb->yuv and yuv->yuv code support the different yuv types which are set via sws_setColorspaceDetails()
- Make sure all RGB input formats are (optionally) supported without being converted to a intermediate 8bit per component YUV, that is they should either be scaled in RGB space or scaled in >8bit per component YUV. (later is easier in the current architecture)
- Make architecture specific code bitexact where this is possible without speedloss and easy.
Mentor: Luca Barbato and Michael Niedermayer
MPEG-4 ALS audio encoder
- Reference software, papers, etc.: http://www.nue.tu-berlin.de/forschung/projekte/lossless/mp4als.html
- (not free) ISO specification: http://www.iso.org/iso/iso_catalogue/catalogue_tc/catalogue_detail.htm?csnumber=43026
- Note: the student would not be required to pay for the specification
- Primary goal: Write a basic encoder, using the specification, that will decode losslessly with the reference decoder.
- Reuse as much code as possible from other FFmpeg encoders.
- Make it faster than the reference software.
- Implement some of the more advanced encoding features.
- Keep a log with speed/size comparisons to other lossless audio encoders.
Mentor: Justin Ruggles
MLP/TrueHD encoder
- Implement a MLP (Dolby Digital TrueHD/ Meridian Lossless packing) encoder based on the RE'd decoder.
- Info: MLP
Latest version of the MLP patch: http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2008-January/040234.html And the comments: http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2008-January/040251.html
Mentor: Justin Ruggles, co-mentor: Ian Caulfield
Improve Ratecontrol
- Primary goal 1: Fast heuristic VBV compliant per macroblock ratecontrol which has a better PSNR/bitrate and better subjective quality/bitrate than the current code.
- Primary goal 2: VBV compliant, rate distortion optimal per macroblock ratecontrol using the viterbi algorithm.
- Secondary goal 1: Fast heuristic scene change detection which detects scene changes more accurately, has better PSNR/bitrate and subjective quality/bitrate than the current heuristic.
- Secondary goal 2: Rate distortion optimal (for the current picture) scene change detection.
- Secondary goal 3: B frames decision which is faster and or has a higher PSNR/bitrate and subjective quality/bitrate than the current code.
- Mentor: Michael Niedermayer
2nd Tier Project Proposals
All that separates these proposals from their 1st tier brethren is a mentor. If you are particularly passionate about one of these tasks, perhaps you should attach your name to it. (Email me if you want to discuss it or need access to the Wiki. --Multimedia Mike 21:58, 1 March 2008 (EST))
Port FFmpeg to Visual Studio
Create a full working port including inline assembly.
Optimize FFT routines
Port djbfft and rework the fft framework in FFmpeg. This task can include a fixedpoint port and SIMD optimizations.
GSM Decoder
- Specification + sample implementation: http://kbs.cs.tu-berlin.de/~jutta/toast.html
- Samples: http://samples.mplayerhq.hu/A-codecs/GSM/
Also see GSM.
AMR-WB Decoder
- Specification: http://www.3gpp.org/ftp/Specs/html-info/26-series.htm
- Samples: http://samples.mplayerhq.hu/A-codecs/amr/
Also see AMR.
AMR-NB Encoder
- Specification: http://www.3gpp.org/ftp/Specs/html-info/26-series.htm
- Samples: http://samples.mplayerhq.hu/A-codecs/amr/
Also see AMR.
Speex Decoder
- Specification: http://speex.org/docs/
- Samples: http://samples.mplayerhq.hu/A-codecs/speex/
Also see Speex.
WMV3 Encoder
- Clearly defined task
- Primary goal: Encode video sequences such that they can be decoded by a Windows Media player.
This could either be done by improving this patch or by writing the encoder from scratch.
Better handling of audio in libavcodec
- Info: http://wiki.multimedia.cx/index.php?title=Ffmpeg_audio_api
- Loosely defined task
Sipr Decoder
- Specification: will be provided
- Samples: http://samples.mplayerhq.hu/real/AC-sipr/
Also see RealAudio sipr.
Freeform Proposal
If you think you have a good idea for a FFmpeg Summer of Code project, propose it on the FFmpeg development mailing list. We will discuss it from there.
Qualification Tasks
Many students apply for the Google Summer of Code and wish to work on a sexy multimedia project such as FFmpeg. All students will claim to be hard workers but we need a method of determining which students have a higher probability for success. Thus, we developed the qualification system during the 2007 season and will be enforcing the same system this year. A student must successfully complete a qualification task in order to be considered for an FFmpeg SoC project. In doing so, a student demonstrates that they:
- are willing to commit some time during the Summer of Code application review period in order to prove themselves
- can code C satisfactorily and with the same general style expected of the FFmpeg codebase
- can wrap their head around the code base
- can accept feedback and revise the code until it is suitable for inclusion in the main code base
- can interact with the FFmpeg development mailing list
Note that the last point involves following the netiquette expected on the FFmpeg development mailing list. If you have doubts what that may be your chances of getting it wrong are north of 99%. Hint: It is clearly stated on the mailing list page of the FFmpeg homepage.
Frequent Objection #1: But I don't have time to do a qualification task! Then how do we know you will have time to work on your task during the summer? The qualification tasks are selected to be fairly trivial by FFmpeg standards and should not be too difficult for a prospective FFmpeg contributor. If they are too difficult, maybe FFmpeg is not the project for you. Also, be encouraged by the fact that the app review period comes after the application submission deadline; i.e., you can work on a qualification task after you submit an application for FFmpeg. But you will not be considered for an SoC project slot unless you have satisfactorily completed a qualification task.
Process: If you are interested in applying for FFmpeg's Summer of Code and, by extension, interested in working on a qualification task, the first step is to subscribe to the FFmpeg development mailing list and indicate your interest and which project you plan to work on.
The FFmpeg qualifications also qualify for Videolan http://wiki.videolan.org/SoC_2008 and XBMC http://xbmc.org/wiki/?title=Google_Summer_of_Code_2008 SoC projects. But you need to contact them also if you intend to apply to them.
Anything On The Small FFmpeg Tasks page
There is an entire Wiki page detailing Small FFmpeg Tasks. Most will qualify you for a GSoC project. Check the page and stake your claim.
Interesting Patches
There is a growing backlog of "Interesting Patches" for FFmpeg tracked on this Wiki. Each one requires a volunteer to task the initiative to clean up the patch to the satisfaction of the project leaders so that it can finally be included.
Some bug on the bugtracker
From this page you can find the bugtracker: http://ffmpeg.mplayerhq.hu/bugreports.html Some issues can qualify as a qualification task.
Legacy Tasks
Many tasks were suggested during the 2007 season. Any task that is not marked as completed is probably fair game, but ask on the list, just to be sure: http://wiki.multimedia.cx/index.php?title=FFmpeg_Summer_Of_Code_2007#Qualification_tasks
Freeform Tasks
If you have an idea for a simple task, come and discuss it on the development mailing list and the devs might approve it.