Electronic Arts SEAD

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An audio stream format used in various games published by companies under the Electronic Arts umbrella.

Chunk Types

See Electronic Arts Formats for file format description.

SEAD

Possibly stands for 'Sound hEADer'. This chunk contains parameters to initialize audio decoding and has the following layout:

bytes 0-3     'SEAD'
bytes 4-7     chunk length, should be 20 (0x14)
bytes 8-11    audio sample rate
bytes 12-15   probably audio channels, audio bytes/sample, or coding type
bytes 16-19   probably audio channels, audio bytes/sample, or coding type

SNDC

Data.

SEND

End.