YLC: Difference between revisions

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* Website: http://spring-fragrance.mints.ne.jp/aviutl/ (Japanese)
* Website: http://spring-fragrance.mints.ne.jp/aviutl/ (Japanese)
* FourCC: YLC0
* FourCC: YLC0
* Sample: http://samples.libav.org/V-codecs/ylc0.avi
The website names it as "YUY2 Lossless Codec".
=== Format ===
bytes  0- 3 'YLC0'
bytes  4- 7 zero
bytes  8-11 offset to the Huffman table descriptors (should be 16)
bytes 12-15 offset to the compressed YUY2 data
Bitstream is read as 32-bit little-endian words MSB.
Table descriptors contain 256 gamma'-coded weights for each of the four Huffman tables (special, Y delta, U delta, V delta)
Delta values are decoded in the following way:
  if (get_bit()) {
      val = decode_sym(tree1);
      if (val < 0xE1) {
          output predefined YUYV quad from the constant table;
      } else {
          for (i = 0; i < (val - 0xDF); i++)
              output {0, 0, 0, 0}
      }
  } else {
      u0 = decode_sym(tree2);
      v0 = decode_sym(tree3);
      u1 = decode_sym(tree2);
      v1 = decode_sym(tree4);
      output { u0, v0, u0 + u1, v1 }
  }
Then the reconstruction stage follows: first left-predict top line (each component independently), then use <code>left + top - topleft</code> prediction on the rest of pixel components. Unlike many other codecs, prediction here wraps around (i.e. left predictor for the first pixel is the last pixel on a previous line) and the initial left and top-left predictors are set to 128 for all components.


[[Category:Video Codecs]]
[[Category:Video Codecs]]
[[Category:Lossless Video Codecs]]
[[Category:Lossless Video Codecs]]
[[Category:Undiscovered Video Codecs]]

Latest revision as of 06:56, 22 July 2023

The website names it as "YUY2 Lossless Codec".

Format

bytes  0- 3 'YLC0'
bytes  4- 7 zero
bytes  8-11 offset to the Huffman table descriptors (should be 16)
bytes 12-15 offset to the compressed YUY2 data

Bitstream is read as 32-bit little-endian words MSB.

Table descriptors contain 256 gamma'-coded weights for each of the four Huffman tables (special, Y delta, U delta, V delta)

Delta values are decoded in the following way:

 if (get_bit()) {
     val = decode_sym(tree1);
     if (val < 0xE1) {
         output predefined YUYV quad from the constant table;
     } else {
         for (i = 0; i < (val - 0xDF); i++)
             output {0, 0, 0, 0}
     }
 } else {
     u0 = decode_sym(tree2);
     v0 = decode_sym(tree3);
     u1 = decode_sym(tree2);
     v1 = decode_sym(tree4);

     output { u0, v0, u0 + u1, v1 }
 }

Then the reconstruction stage follows: first left-predict top line (each component independently), then use left + top - topleft prediction on the rest of pixel components. Unlike many other codecs, prediction here wraps around (i.e. left predictor for the first pixel is the last pixel on a previous line) and the initial left and top-left predictors are set to 128 for all components.