Difference between revisions of "XMA"

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(Samples link)
 
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* Extension: xma
 
* Extension: xma
 
* Company: [[Microsoft]]
 
* Company: [[Microsoft]]
 +
* Samples: http://samples.mplayerhq.hu/game-formats/xma/
 
* http://en.wikipedia.org/wiki/XMA_(audio_format)
 
* http://en.wikipedia.org/wiki/XMA_(audio_format)
  

Latest revision as of 08:09, 9 December 2012

XMA is the audio container/codec format used on the Microsoft Xbox 360 console. It is thought to be based on WMA Pro.

Resources

  • Discussion on HCS Forum
  • "xmaencode.exe" from the Xbox 360 XDK provides encoding and (broken?) decoding.
  • ToWav.exe is a (closed source) independent decoder.
    • It is packed with UPX. 'mudlord' has unpacked it and annotated the Delphi calls: towav_unpacked.rar
    • It might have just been linked to xmaencoder.lib from an old XDK...
  • xma_parse exists to parse and repack the steam for files that ToWav breaks on.
  • xma_setup.txt is an annotated disassembly of the xma_setup routine (from xmaencode?).