XMA: Difference between revisions
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* Extension: xma | * Extension: xma | ||
* Company: [[Microsoft]] | * Company: [[Microsoft]] | ||
* Samples: http://samples.mplayerhq.hu/game-formats/xma/ | |||
* http://en.wikipedia.org/wiki/XMA_(audio_format) | * http://en.wikipedia.org/wiki/XMA_(audio_format) | ||
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== Resources == | == Resources == | ||
*[http://hcs64.com/mboard/forum.php?showthread=14818 Discussion on HCS Forum] | |||
*"xmaencode.exe" from the Xbox 360 XDK provides encoding and (broken?) decoding. | *"xmaencode.exe" from the Xbox 360 XDK provides encoding and (broken?) decoding. | ||
*[http://www.ctpax-x.ru/index.php?goto=files&show=24 ToWav.exe] is a (closed source) independent decoder. | *[http://www.ctpax-x.ru/index.php?goto=files&show=24 ToWav.exe] is a (closed source) independent decoder. | ||
**It is packed with UPX. 'mudlord' has unpacked it and annotated the Delphi calls: [http://mudlord.info/crap/re/towav_unpacked.rar towav_unpacked.rar] | **It is packed with UPX. 'mudlord' has unpacked it and annotated the Delphi calls: [http://mudlord.info/crap/re/towav_unpacked.rar towav_unpacked.rar] | ||
**It might have just been linked to xmaencoder.lib from an old XDK... | |||
*[http://hcs64.com/files/xma_parse011.zip xma_parse] exists to parse and repack the steam for files that ToWav breaks on. | *[http://hcs64.com/files/xma_parse011.zip xma_parse] exists to parse and repack the steam for files that ToWav breaks on. | ||
*[http://hcs64.com/files/xma_setup.txt xma_setup.txt] is an annotated disassembly of the xma_setup routine (from xmaencode?). | *[http://hcs64.com/files/xma_setup.txt xma_setup.txt] is an annotated disassembly of the xma_setup routine (from xmaencode?). | ||
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[[Category:Game Formats]] | [[Category:Game Formats]] | ||
[[Category:Audio Codecs]] | [[Category:Audio Codecs]] | ||
[[Category:Undiscovered Audio Codecs]] |
Latest revision as of 08:09, 9 December 2012
- Extension: xma
- Company: Microsoft
- Samples: http://samples.mplayerhq.hu/game-formats/xma/
- http://en.wikipedia.org/wiki/XMA_(audio_format)
XMA is the audio container/codec format used on the Microsoft Xbox 360 console. It is thought to be based on WMA Pro.
Resources
- Discussion on HCS Forum
- "xmaencode.exe" from the Xbox 360 XDK provides encoding and (broken?) decoding.
- ToWav.exe is a (closed source) independent decoder.
- It is packed with UPX. 'mudlord' has unpacked it and annotated the Delphi calls: towav_unpacked.rar
- It might have just been linked to xmaencoder.lib from an old XDK...
- xma_parse exists to parse and repack the steam for files that ToWav breaks on.
- xma_setup.txt is an annotated disassembly of the xma_setup routine (from xmaencode?).