Talk:DirectDraw Surface: Difference between revisions
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:Bluh? It's used to store texture images. How much more multimediacal can you get? —[[User:Andux|Andux]]<sup>[[User_talk:Andux|␅]]</sup> 07:48, 4 July 2007 (EDT) | :Bluh? It's used to store texture images. How much more multimediacal can you get? —[[User:Andux|Andux]]<sup>[[User_talk:Andux|␅]]</sup> 07:48, 4 July 2007 (EDT) | ||
:: I think there is a difference between multimedia and computer graphics. AFAICT this falls under the latter category. --[[User:DonDiego|DonDiego]] 08:11, 9 July 2007 (EDT) | |||
:::No more so than [[:Category:3D Mesh Formats|3D mesh formats]], which seem to have [http://multimedia.cx/eggs/branching-out/ approval from on high]. —[[User:Andux|Andux]]<sup>[[User_talk:Andux|␅]]</sup> 11:35, 10 July 2007 (EDT) |
Latest revision as of 08:35, 10 July 2007
This article looks like a candidate for deletion. How is it multimedia-related? --DonDiego 06:42, 4 July 2007 (EDT)
- Bluh? It's used to store texture images. How much more multimediacal can you get? —Andux␅ 07:48, 4 July 2007 (EDT)
- I think there is a difference between multimedia and computer graphics. AFAICT this falls under the latter category. --DonDiego 08:11, 9 July 2007 (EDT)
- No more so than 3D mesh formats, which seem to have approval from on high. —Andux␅ 11:35, 10 July 2007 (EDT)