Talk:DirectDraw Surface: Difference between revisions

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:Bluh? It's used to store texture images. How much more multimediacal can you get? &mdash;[[User:Andux|Andux]]<sup>[[User_talk:Andux|␅]]</sup> 07:48, 4 July 2007 (EDT)
:Bluh? It's used to store texture images. How much more multimediacal can you get? &mdash;[[User:Andux|Andux]]<sup>[[User_talk:Andux|␅]]</sup> 07:48, 4 July 2007 (EDT)
:: I think there is a difference between multimedia and computer graphics. AFAICT this falls under the latter category. --[[User:DonDiego|DonDiego]] 08:11, 9 July 2007 (EDT)
:::No more so than [[:Category:3D Mesh Formats|3D mesh formats]], which seem to have [http://multimedia.cx/eggs/branching-out/ approval from on high]. &mdash;[[User:Andux|Andux]]<sup>[[User_talk:Andux|␅]]</sup> 11:35, 10 July 2007 (EDT)

Latest revision as of 08:35, 10 July 2007

This article looks like a candidate for deletion. How is it multimedia-related? --DonDiego 06:42, 4 July 2007 (EDT)

Bluh? It's used to store texture images. How much more multimediacal can you get? —Andux 07:48, 4 July 2007 (EDT)
I think there is a difference between multimedia and computer graphics. AFAICT this falls under the latter category. --DonDiego 08:11, 9 July 2007 (EDT)
No more so than 3D mesh formats, which seem to have approval from on high. —Andux 11:35, 10 July 2007 (EDT)