Talk:CamStudio Screen Codec: Difference between revisions
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: Looks like this page was copied from AASC and slightly modified. IIRC CamStudio employs LZO and is more advanced than simple RLE --[[User:Kostya|Kostya]] 23:15, 4 June 2006 (EDT) | : Looks like this page was copied from AASC and slightly modified. IIRC CamStudio employs LZO and is more advanced than simple RLE --[[User:Kostya|Kostya]] 23:15, 4 June 2006 (EDT) | ||
:: OK, but how do we proceed? AFAICT this page should be deleted or its content replaced by some more accurate description. What we have right now is misleading and plain wrong. --[[User:DonDiego|DonDiego]] 17:58, 5 June 2006 (EDT) | |||
::: I'll try to bump these pages up on the documentation priority queue; they should both be quite simple. --[[User:Multimedia Mike|Multimedia Mike]] 18:58, 5 June 2006 (EDT) | |||
Oops, now I'm confused. I thought this was the same codec as [[TSCC]]. Is it? --[[User:Multimedia Mike|Multimedia Mike]] 22:54, 5 June 2006 (EDT) | |||
: No, [[TSCC]] is RLE-based + ZLib, [[AASC]] is simple RLE, CamStudio is LZO or ZLib <i>without</i> RLE --[[User:Kostya|Kostya]] 23:55, 6 June 2006 (EDT) |
Latest revision as of 15:06, 10 April 2007
How does this differ from AASC? It looks as if this page was wrong... --DonDiego 12:01, 4 June 2006 (EDT)
- Similar algorithms, indeed, but technically different codecs. --Multimedia Mike 12:40, 4 June 2006 (EDT)
- Looks like this page was copied from AASC and slightly modified. IIRC CamStudio employs LZO and is more advanced than simple RLE --Kostya 23:15, 4 June 2006 (EDT)
- OK, but how do we proceed? AFAICT this page should be deleted or its content replaced by some more accurate description. What we have right now is misleading and plain wrong. --DonDiego 17:58, 5 June 2006 (EDT)
- I'll try to bump these pages up on the documentation priority queue; they should both be quite simple. --Multimedia Mike 18:58, 5 June 2006 (EDT)
Oops, now I'm confused. I thought this was the same codec as TSCC. Is it? --Multimedia Mike 22:54, 5 June 2006 (EDT)