Talk:Autodesk Animator Codec: Difference between revisions

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Okay, I imported the algorithm as it reads in [[FFmpeg]]'s libavcodec/aasc.c module. However, I am not seeing how it is 24-bit. It seems 8-bit to me. --[[User:Multimedia Mike|Multimedia Mike]] 23:44, 5 June 2006 (EDT)
Okay, I imported the algorithm as it reads in [[FFmpeg]]'s libavcodec/aasc.c module. However, I am not seeing how it is 24-bit. It seems 8-bit to me. --[[User:Multimedia Mike|Multimedia Mike]] 23:44, 5 June 2006 (EDT)
: I know it's silly but this is (difference in one check or two) old plain MS RLE 8 but it operates on BGR24. Ask them why it is so and if they ever thought this would be effective. Maybe it's good to use rewrite FFmpeg to use one MS RLE decoder for a bunch of codecs ([MS RLE], [Autodesk Animator Codec], [TSCC]). --[[User:Kostya|Kostya]] 23:51, 6 June 2006 (EDT)

Latest revision as of 20:51, 6 June 2006

Okay, I imported the algorithm as it reads in FFmpeg's libavcodec/aasc.c module. However, I am not seeing how it is 24-bit. It seems 8-bit to me. --Multimedia Mike 23:44, 5 June 2006 (EDT)

I know it's silly but this is (difference in one check or two) old plain MS RLE 8 but it operates on BGR24. Ask them why it is so and if they ever thought this would be effective. Maybe it's good to use rewrite FFmpeg to use one MS RLE decoder for a bunch of codecs ([MS RLE], [Autodesk Animator Codec], [TSCC]). --Kostya 23:51, 6 June 2006 (EDT)