Sofdec: Difference between revisions
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SFD is a format commonly found on [[Sega Dreamcast]] console games, and is also available for a number of other video game consoles. The files package [[MPEG]] video with a custom ADPCM audio codec called [[CRI ADX ADPCM]]. | SFD is a format commonly found on [[Sega Dreamcast]] console games, and is also available for a number of other video game consoles. The files package [[MPEG]] video with a custom ADPCM audio codec called [[CRI ADX ADPCM]]. | ||
== Games Using Sofdec == | |||
* Battle Stadium DON (Nintendo GameCube) | |||
* F-Zero GX (Nintendo GameCube) | |||
* Resident Evil: Code Veronica (Sega Dreamcast) | |||
* Resident Evil: Code Veronica X (Nintendo GameCube) | |||
* Resident Evil 4 (Nintendo GameCube) | |||
* Sonic Adventure 2 Battle (Nintendo GameCube) | |||
* Soul Calibur 2 (Nintendo GameCube) | |||
* Starfox Assault (Nintendo GameCube) | |||
[[Category:Game Formats]] | [[Category:Game Formats]] |
Revision as of 14:07, 8 November 2007
- Extension: sfd
- Company: CRI
- Website: http://www.cri-mw.co.jp/products/product_sfd_e.htm
- Samples: Official website above, http://samples.mplayerhq.hu/game-formats/sfd/
SFD is a format commonly found on Sega Dreamcast console games, and is also available for a number of other video game consoles. The files package MPEG video with a custom ADPCM audio codec called CRI ADX ADPCM.
Games Using Sofdec
- Battle Stadium DON (Nintendo GameCube)
- F-Zero GX (Nintendo GameCube)
- Resident Evil: Code Veronica (Sega Dreamcast)
- Resident Evil: Code Veronica X (Nintendo GameCube)
- Resident Evil 4 (Nintendo GameCube)
- Sonic Adventure 2 Battle (Nintendo GameCube)
- Soul Calibur 2 (Nintendo GameCube)
- Starfox Assault (Nintendo GameCube)