Smacker Video: Difference between revisions
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* Company: [[ | * Company: [[RAD Game Tools]] | ||
Smacker video is transported in [[Smacker]] files and used in a large number of games. The codec operates in an 8-bit palettized colorspace and combines 4x4 vector quantization with Huffman coding. | Smacker video is transported in [[Smacker]] files and used in a large number of games. The codec operates in an 8-bit palettized colorspace and combines 4x4 vector quantization with Huffman coding. |
Revision as of 05:39, 5 February 2006
- Company: RAD Game Tools
Smacker video is transported in Smacker files and used in a large number of games. The codec operates in an 8-bit palettized colorspace and combines 4x4 vector quantization with Huffman coding.