Sierra Audio
Jump to navigation
Jump to search
- Company: Sierra Entertainment
This page describes audio format and codecs used in different games by
File Format
Byte Value ---------------- 0 Header size 1 Version 2-5 String "SOL" 6-7 Sample rate 8 Flags 9-10 Size
Flags are used to determine audio format and compression:
0x01 DPCM 0x04 Stereo 0x10 16-bit
Working scheme to determine what decompressor to use:
if(Version == 0x8D) { if(Flags & USE_DPCM) use old DPCM variant; else use 8-bit unsigned mono PCM; } if(Flags == USE_DPCM | USE_16BIT) use 8->16 bit DPCM; else if(Flags == USE_DPCM) use new DPCM variant; else if(Flags & USE_16BIT) use 16-bit mono or stereo PCM; else use 8-bit mono PCM;
Games using this format:
- Island of Dr. Brain
- King's Quest 5
- King's Quest 6
- King's Quest 7
- Laura Bow 2
- Leisure Suit Larry 5
- Leisure Suit Larry 6
- Leisure Suit Larry 7
- Mixed-Up Mother Goose
- Pepper's Adventures in Time
- Phantasmagoria
- Space Quest 4
- Space Quest 5
- Space Quest 6
- Torin's Passage