RoQ

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Revision as of 01:20, 15 February 2006 by John doe (talk | contribs) (added Clandestiny to →‎Game Using RoQ)
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RoQ is a full motion video format originally developed for The 11th Hour by Graeme Devine. The format was later used as the FMV format for Quake III: Arena and derivative games.

According to excerpts of Devine's 11th Hour development journal published in Wired at http://www.wired.com/wired/archive/3.08/shipping.html, the RoQ format was named after Devine's newborn daughter, Roqee.

Switchblade roq encoder with source can be found here http://icculus.org/homepages/riot/

Games Using RoQ

These games are known to use the RoQ format, often because they are based on the Quake III engine.