RLE: Difference between revisions
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RLE stands for run length encoding and is a general lossless compression method. It is used in many codecs after lossy compression. But some old codecs use only RLE. | RLE stands for run length encoding and is a general lossless compression method. It is used in many codecs after lossy compression. But some old codecs use only RLE. | ||
* In [[MOV]] files, 'rle ' (lower case) indicates [[Apple QuickTime RLE]]. | * In [[MOV]] files, 'rle ' (lower case) indicates [[Apple QuickTime RLE]]. | ||
* In [[AVI]] | * In [[AVI]], [[BMP]] and [[ASF]] files, RLE indicates [[Microsoft RLE]]. | ||
[[Category:Video FourCCs]] | [[Category:Video FourCCs]] | ||
* Here's a list of all the known RGB bitmap/BMP formats: http://www.fourcc.org/rgb.php - including: BI_RGB 0x00000000 | * Here's a list of all the known RGB bitmap/BMP formats: http://www.fourcc.org/rgb.php - including: BI_RGB 0x00000000 |
Revision as of 23:21, 30 August 2007
RLE stands for run length encoding and is a general lossless compression method. It is used in many codecs after lossy compression. But some old codecs use only RLE.
- In MOV files, 'rle ' (lower case) indicates Apple QuickTime RLE.
- In AVI, BMP and ASF files, RLE indicates Microsoft RLE.
- Here's a list of all the known RGB bitmap/BMP formats: http://www.fourcc.org/rgb.php - including: BI_RGB 0x00000000
RGB 0x32424752 BI_RLE8 0x00000001 RLE8 0x38454C52 BI_RLE4 0x00000002 RLE4 0x34454C52 BI_BITFIELDS 0x00000003 raw 0x32776173 RGBA 0x41424752 RGBT 0x54424752