HNM

From MultimediaWiki
Revision as of 11:58, 19 July 2006 by VAG (talk | contribs) (mention ksv)
Jump to navigation Jump to search

HNM is a multimedia format used in many computer games by CRYO.

During it's lifetime, format has been changed at least 6(+1) times.

  • HNM (0) aka HNM Zero. Used in debut Cryo' games - Dune (floppy version) and KGB to display animated Cryo' logo. Uses typeless chunks and single rotated palette for the whole movie. No sound.
  • HNM (1) Improved version, with typed chunks, dynamic palettes and (optional) soundtrack.
  • HNM4 First version, where HNM tag explicitly written in the file header. Used in many games released during 1995-1997.
  • HNM4 (A) Hi-resolution format spin-off, used in ALIENS game. While all file tags indicates genuine HNM4, interframe (de)compression is not compatible.
  • UBB2 Another spin-off, used exclusively in MegaRace 2 game. Same file structure as in HNM4, but completely reworked codec.
  • HNM6 Finally, movies comes in hi-color. Audio is also compressed now.
  • Currently, Kheops Studios uses HNM-successor called KSV to carry XviD-encoded FMVs.

This forum discusses the coding algorithms used in the format: http://dune2k.com/forum/index.php?topic=18539.90

Games Using HNM