HNM: Difference between revisions
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* Company: [[CRYO Interactive Entertainment]] | * Company: [[CRYO Interactive Entertainment]] | ||
HNM is a multimedia format used in | HNM is a multimedia format used in many computer games by CRYO. | ||
During it's lifetime, format has been changed at least 6(+1) times. | |||
HNM, | * HNM (0) aka HNM Zero. Used in debut Cryo' games - Dune (floppy version) and KGB to display animated Cryo' logo. Uses typeless chunks and single rotated palette for the whole movie. No sound. | ||
* HNM (1) Improved version, with typed chunks, dynamic palettes and (optional) soundtrack. | |||
* HNM4 First version, where HNM tag explicitly written in the file header. Used in many games released during 1995-1997. | |||
* HNM4 (A) Hi-resolution format spin-off, used in ALIENS game. While all file tags indicates genuine HNM4, interframe (de)compression is not compatible. | |||
* UBB2 Another spin-off, used exclusively in MegaRace 2 game. Same file structure as in HNM4, but completely reworked codec. | |||
HNM6 | * HNM6 Finally, movies comes in hi-color. Audio is also compressed now. | ||
This forum discusses the coding algorithms used in the format: http://dune2k.com/forum/index.php?topic=18539.90 | This forum discusses the coding algorithms used in the format: http://dune2k.com/forum/index.php?topic=18539.90 | ||
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* [http://www.mobygames.com/game/windows/persian-wars Persian Wars] | * [http://www.mobygames.com/game/windows/persian-wars Persian Wars] | ||
* [http://www.mobygames.com/game/windows/philip-jos-farmers-riverworld Riverworld] | * [http://www.mobygames.com/game/windows/philip-jos-farmers-riverworld Riverworld] | ||
* KGB | |||
* Aliens | |||
[[Category:Game Formats]] | [[Category:Game Formats]] |
Revision as of 17:12, 17 July 2006
- Extension: hnm
- Company: CRYO Interactive Entertainment
HNM is a multimedia format used in many computer games by CRYO.
During it's lifetime, format has been changed at least 6(+1) times.
- HNM (0) aka HNM Zero. Used in debut Cryo' games - Dune (floppy version) and KGB to display animated Cryo' logo. Uses typeless chunks and single rotated palette for the whole movie. No sound.
- HNM (1) Improved version, with typed chunks, dynamic palettes and (optional) soundtrack.
- HNM4 First version, where HNM tag explicitly written in the file header. Used in many games released during 1995-1997.
- HNM4 (A) Hi-resolution format spin-off, used in ALIENS game. While all file tags indicates genuine HNM4, interframe (de)compression is not compatible.
- UBB2 Another spin-off, used exclusively in MegaRace 2 game. Same file structure as in HNM4, but completely reworked codec.
- HNM6 Finally, movies comes in hi-color. Audio is also compressed now.
This forum discusses the coding algorithms used in the format: http://dune2k.com/forum/index.php?topic=18539.90