Fraps: Difference between revisions

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* FourCC: FPS1
* FourCC: FPS1
* Company: [[Fraps (Company)|Fraps]]
* Company: [[Fraps (Company)|Fraps]]
* Samples: [http://samples.mplayerhq.hu/V-codecs/FPS1/ ]
* Samples: [http://samples.mplayerhq.hu/V-codecs/FPS1/ http://samples.mplayerhq.hu/V-codecs/FPS1/]


The Fraps video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs.
The Fraps video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs.

Revision as of 14:50, 17 August 2006

The Fraps video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs.

There are at least 3 versions of the codec that are all used with the same FOURCC. v0 is a reordered YUV420, v1 is an upside-down BGR24 encoding. v2 - the most commonly found variant - is presumably a lossless encoding format. v0 and v1 can be decoded by FFmpeg while v2 is still undiscovered.