Fraps: Difference between revisions
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* | * FourCC: FPS1 | ||
* Company: [[Fraps (Company)|Fraps]] | * Company: [[Fraps (Company)|Fraps]] | ||
* Samples: [http://www.mplayerhq.hu/MPlayer/samples/V-codecs/FPS1/ http://www.mplayerhq.hu/MPlayer/samples/V-codecs/FPS1/] | |||
The Fraps video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs. | The Fraps video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs. |
Revision as of 23:28, 16 March 2006
- FourCC: FPS1
- Company: Fraps
- Samples: http://www.mplayerhq.hu/MPlayer/samples/V-codecs/FPS1/
The Fraps video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs.
There are at least 3 versions of the codec that are all used with the same FOURCC. v0 is a reordered YUV420, v1 is an upside-down BGR24 encoding. v2 - the most commonly found variant - is presumably a lossless encoding format.