Difference between revisions of "Flic Video"

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(Video only note)
(add Magic Carpet deviation; add samples)
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This is the original format used by [[Autodesk]] Animator.
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* Company: [[Autodesk]]
 
 
You can find a complete description of the fli/flc format (both container and video codec) here [http://www.compuphase.com/flic.htm http://www.compuphase.com/flic.htm].
 
 
 
==Video Codec==
 
 
* FOURCC (unofficial): FLIC
 
* FOURCC (unofficial): FLIC
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* Samples: [http://www.mplayerhq.hu/MPlayer/samples/fli-flc/ http://www.mplayerhq.hu/MPlayer/samples/fli-flc/]
 
* Frame type: IP (conditional replenishment)
 
* Frame type: IP (conditional replenishment)
* Company: [[Autodesk]]
 
  
The codec uses RGB colorspace: paletted RGB8, RGB15, RGB16, RGB24.<br>RGB8 is tightly coupled with the VGA mode 0x13.
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This is the original format used by [[Autodesk]] Animator. You can find a complete description of the fli/flc format (both container and video codec) here [http://www.compuphase.com/flic.htm http://www.compuphase.com/flic.htm].
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 +
The codec uses RGB colorspace: paletted RGB8, RGB15, RGB16, RGB24. RGB8 is tightly coupled with the VGA mode 0x13.
  
 
Compression methods are RLE-based.
 
Compression methods are RLE-based.
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There are many variations of flic container, the most common are the original FLI from Autodesk Animator and the extended FLC from Autodesk Animator Pro.
 
There are many variations of flic container, the most common are the original FLI from Autodesk Animator and the extended FLC from Autodesk Animator Pro.
  
Flic files are video-only.
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Standard FLIC files are video-only. However, various deviations also include audio.
  
 
The file format is chunk-based.
 
The file format is chunk-based.
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== Magic Carpet ==
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* Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/magiccarpet-fli/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/magiccarpet-fli/]
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The game [http://www.mobygames.com/game/dos/magic-carpet Magic Carpet] contains FLIC files with a few deviations from the standard:
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* the files bear the extension .dat
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* The header is only 12 bytes instead of 128
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* The header is too short to carry speed info; all MC FLIC files appear to play fine at 15 fps
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* Even though they report themselves to be 0xAF12-type FLIC files and have 256_COLOR palette chunks, the files are actually 320x200 pixels and have 6-bit palettes like 0xAF11-type FLIC files
  
 
[[Category:Video Codecs]]
 
[[Category:Video Codecs]]
 
[[Category:Container Formats]]
 
[[Category:Container Formats]]

Revision as of 21:35, 14 March 2006

This is the original format used by Autodesk Animator. You can find a complete description of the fli/flc format (both container and video codec) here http://www.compuphase.com/flic.htm.

The codec uses RGB colorspace: paletted RGB8, RGB15, RGB16, RGB24. RGB8 is tightly coupled with the VGA mode 0x13.

Compression methods are RLE-based.

Container

There are many variations of flic container, the most common are the original FLI from Autodesk Animator and the extended FLC from Autodesk Animator Pro.

Standard FLIC files are video-only. However, various deviations also include audio.

The file format is chunk-based.

Magic Carpet

The game Magic Carpet contains FLIC files with a few deviations from the standard:

  • the files bear the extension .dat
  • The header is only 12 bytes instead of 128
  • The header is too short to carry speed info; all MC FLIC files appear to play fine at 15 fps
  • Even though they report themselves to be 0xAF12-type FLIC files and have 256_COLOR palette chunks, the files are actually 320x200 pixels and have 6-bit palettes like 0xAF11-type FLIC files