FFmpeg Summer Of Code In Space: Difference between revisions

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(Add first draft of the FFmpeg/Libav SOCIS page.)
 
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[http://sophia.estec.esa.int/socis2011/?q=about ESA Summer of Code in Space (SOCIS)] is a pilot program run by the Advanced Concepts Team of the European Space Agency that offers student developers stipends to write code for various space-related open source software projects.
[http://www.esa.int/ESA ESA] Summer of Code in Space (SOCIS) is a program run by the Advanced Concepts Team of the European Space Agency that offers student developers stipends to write code for various space-related open source software projects.


FFmpeg/Libav projects will run a joint application for the pilot program of 2011.  
FFmpeg run a joint application with Libav for the pilot program of 2011.  


* [[FFmpeg / Libav Summer Of Code In Space 2011|2011 project page]]
* [[FFmpeg / Libav Summer Of Code In Space 2011|2011 project page]]
* [[FFmpeg Summer Of Code In Space 2012|2012 project page]]
* [[FFmpeg Summer Of Code In Space 2013|2013 project page]]


Each accepted project is developed in its own sandbox, separate from the main FFmpeg/Libav codebase. Naturally, the end goal of each of the accepted projects ought to be to have that code in shape for acceptance into the production codebase. This page tracks the status of each project and how well each student did.
Each accepted project is developed in its own sandbox, separate from the main FFmpeg codebase. Naturally, the end goal of each of the accepted projects ought to be to have that code in shape for acceptance into the production codebase. This page tracks the status of each project and how well each student did.

Latest revision as of 00:48, 20 June 2013

ESA Summer of Code in Space (SOCIS) is a program run by the Advanced Concepts Team of the European Space Agency that offers student developers stipends to write code for various space-related open source software projects.

FFmpeg run a joint application with Libav for the pilot program of 2011.

Each accepted project is developed in its own sandbox, separate from the main FFmpeg codebase. Naturally, the end goal of each of the accepted projects ought to be to have that code in shape for acceptance into the production codebase. This page tracks the status of each project and how well each student did.