Escape 130

From MultimediaWiki
Revision as of 06:27, 13 November 2007 by DonDiego (talk | contribs) (All Escape formats are only in the game formats category.)
Jump to navigation Jump to search

Surprisingly, unlike previous ESCAPE codecs, Escape 130 was completely redesigned. Now it operates in mixed YUV/RGB colorpace and employs simple differential coding. In short, the source RGB image broken into 2x2 blocks. The average value of each pixel quad is interpolated, converted to YUV colorspace and stored together with quantized neighboring pixel differences. The decoder, operating in reverse, unpacks interpolated pixel values, convert them to RGB colorspace, then requantizes 4 pixels using supplied or pre-defined coefficient set. Compression works well for full-motion video, but static images experience visible blocking.