Entis Rasterized Image format: Difference between revisions
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* Extensions: eri, mio, mei | * Extensions: eri, mio, mei, noa, nal | ||
* Specification (Japanese): http://www.entis.jp/eridev/download/bin/erinaf.lzh | * Specification (Japanese): http://www.entis.jp/eridev/download/bin/erinaf.lzh | ||
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* ERI Layer-4: MIO (audio lossless/lossy) | * ERI Layer-4: MIO (audio lossless/lossy) | ||
* ERI Layer-5: ERISA (general) | * ERI Layer-5: ERISA (general) | ||
=== Extensions === | |||
* eri: imagefile | |||
* mio: audio | |||
* mei: movie | |||
* noa: NOA archive file (ERISA format) | |||
* nal: NOA list file (???) | |||
[[Category:Image Formats]] | [[Category:Image Formats]] | ||
[[Category:Container Formats]] | [[Category:Container Formats]] |
Revision as of 06:53, 4 May 2008
- Extensions: eri, mio, mei, noa, nal
- Specification (Japanese): http://www.entis.jp/eridev/download/bin/erinaf.lzh
ERI (Editing Entis Rasterized Image format) is a format developed by Entis-soft and Leshade Entis (handle or group?). This format can use for image, audio and video. This format is used by some PC games and game engines in Japan.
- The basic image format was named ERI (Entis Rasterized Image format).
- The extra image format was named ERINA (Entis Rasterized Image Native Algorithm format).
- The audio format was named MIO (Music Interleaved and Orthogonal transformed format).
- The movie format was named MEI (Moving Entis Image format).
- The general compression format was named ERISA (Entis Rasterized Image Superior Architecture).
Those are format name, not codec name but those format is based on one spec.
- ERI Layer-1: ERI (image lossless)
- ERI Layer-2: ERINA (image lossless)
- ERI Layer-3: ERINA (image lossy)
- ERI Layer-4: MIO (audio lossless/lossy)
- ERI Layer-5: ERISA (general)
Extensions
- eri: imagefile
- mio: audio
- mei: movie
- noa: NOA archive file (ERISA format)
- nal: NOA list file (???)