Difference between revisions of "Entis Rasterized Image format"

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* Extensions: eri, mio, mei
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* Extensions: eri, mio, mei, noa, nal
 
* Specification (Japanese): http://www.entis.jp/eridev/download/bin/erinaf.lzh
 
* Specification (Japanese): http://www.entis.jp/eridev/download/bin/erinaf.lzh
  
 
ERI (Editing Entis Rasterized Image format) is a format developed by Entis-soft and Leshade Entis (handle or group?). This format can use for image, audio and video. This format is used by some PC games and game engines in Japan.
 
ERI (Editing Entis Rasterized Image format) is a format developed by Entis-soft and Leshade Entis (handle or group?). This format can use for image, audio and video. This format is used by some PC games and game engines in Japan.
  
The basic image format was named ERI (Entis Rasterized Image format).
+
* The basic image format was named ERI (Entis Rasterized Image format).
The extra image format was named ERINA (Entis Rasterized Image Native Algorithm format).
+
* The extra image format was named ERINA (Entis Rasterized Image Native Algorithm format).
The audio format was named MIO (Music Interleaved and Orthogonal transformed format).  
+
* The audio format was named MIO (Music Interleaved and Orthogonal transformed format).  
The movie format was named MEI (Moving Entis Image format).
+
* The movie format was named MEI (Moving Entis Image format).
 +
* The general compression format was named ERISA (Entis Rasterized Image Superior Architecture).
  
 
Those are format name, not codec name but those format is based on one spec.
 
Those are format name, not codec name but those format is based on one spec.
 +
 +
* ERI Layer-1: ERI (image lossless)
 +
* ERI Layer-2: ERINA (image lossless)
 +
* ERI Layer-3: ERINA (image lossy)
 +
* ERI Layer-4: MIO (audio lossless/lossy)
 +
* ERI Layer-5: ERISA (general)
 +
=== Extensions ===
 +
* eri: image
 +
* mio: audio
 +
* mei: movie
 +
* noa: NOA archive file (ERISA format)
 +
* nal: NOA list file (???)
 +
 +
GPL2+ ERI decoder source is in [http://homepage1.nifty.com/susho/software/gimp/eri.html ERI plug-in for gimp]. non-free encoder and decoder (with/without source) is in [http://www.amatsukami.jp/entis/bin/erinalib.lzh ERINA-Library 1.0A](supports all except ERISA) and [http://www.entis.jp/eridev/download/bin/erisa107e.lzh ERISA-Library 1.07e](supports all except lossy ERINA).
  
 
[[Category:Image Formats]]
 
[[Category:Image Formats]]
 
[[Category:Container Formats]]
 
[[Category:Container Formats]]

Latest revision as of 03:59, 23 August 2008

ERI (Editing Entis Rasterized Image format) is a format developed by Entis-soft and Leshade Entis (handle or group?). This format can use for image, audio and video. This format is used by some PC games and game engines in Japan.

  • The basic image format was named ERI (Entis Rasterized Image format).
  • The extra image format was named ERINA (Entis Rasterized Image Native Algorithm format).
  • The audio format was named MIO (Music Interleaved and Orthogonal transformed format).
  • The movie format was named MEI (Moving Entis Image format).
  • The general compression format was named ERISA (Entis Rasterized Image Superior Architecture).

Those are format name, not codec name but those format is based on one spec.

  • ERI Layer-1: ERI (image lossless)
  • ERI Layer-2: ERINA (image lossless)
  • ERI Layer-3: ERINA (image lossy)
  • ERI Layer-4: MIO (audio lossless/lossy)
  • ERI Layer-5: ERISA (general)

Extensions

  • eri: image
  • mio: audio
  • mei: movie
  • noa: NOA archive file (ERISA format)
  • nal: NOA list file (???)

GPL2+ ERI decoder source is in ERI plug-in for gimp. non-free encoder and decoder (with/without source) is in ERINA-Library 1.0A(supports all except ERISA) and ERISA-Library 1.07e(supports all except lossy ERINA).