Electronic Arts TGV: Difference between revisions
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* Extension: tgv | * Extension: tgv | ||
* Company: [[ | * Company: [[Electronic Arts]] | ||
* Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/tgv/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/tgv/] | * Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/tgv/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/tgv/] | ||
TGV is a multimedia format used in [http://www.mobygames.com/game/privateer-2-the-darkening Privateer 2: The Darkening] | TGV is a multimedia format used in various games published by companies under the Electronic Arts umbrella. It is suspected to use a vector quantizer for video coding. | ||
== Games Using TGV == | |||
* [http://www.mobygames.com/game/dos/nba-live-96 NBA Live 96] | |||
* [http://www.mobygames.com/game/privateer-2-the-darkening Privateer 2: The Darkening] | |||
[[Category:Game Formats]] | [[Category:Game Formats]] |
Revision as of 12:05, 19 March 2006
- Extension: tgv
- Company: Electronic Arts
- Samples: http://www.mplayerhq.hu/MPlayer/samples/game-formats/tgv/
TGV is a multimedia format used in various games published by companies under the Electronic Arts umbrella. It is suspected to use a vector quantizer for video coding.