Electronic Arts DCT

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The DCT "video codec" is used by at least one Electronic Arts game. The chunk contains a brief header followed by a PlayStation Motion Decoder bitstream.

Chunk Types

See Electronic Arts Formats for file format description.

mTCD

The header is described below. Frame rate is not reported in the header, however, the available sample files were all rendered correctly at 15 fps.

offset   data_type    description
0x0000   le_32        unknown
0x0004   le_16        image width (pixels)
0x0006   le_16        image height (pixels)

The MDEC bitstream immediately follows the header.

Games Using DCT

See Electronic Arts Formats for listing.