ESCAPE
- Codec ID (ARMovie): 122, 124, 130
- Company: Eidos Technologies
- Samples: http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/
Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
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Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
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Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
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Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.