Difference between revisions of "ESCAPE"

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* Company: [[Eidos Technologies]]
* Company: [[Eidos Technologies]]
* Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/]
* Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/]
== Overview ==
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside [[ARMovie|ARMovie/RPL]] files.
== Video Codec 122 ==
Two-pass [[BTC]] encoding over 8x8 blocks. Operates with 8-bit palettized data.
== Audio ==
Audio is [[IMA ADPCM]] encoded.
[[Category:Undiscovered Video Codecs]]
[[Category:Video Codecs]]
[[Category:Undiscovered Game Formats]]
[[Category:Game Formats]]
== Overview ==
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside [[ARMovie|ARMovie/RPL]] files.
== Video Codec 122 ==
Two-pass [[BTC]] encoding over 8x8 blocks. Operates with 8-bit palettized data.
== Audio ==
Audio is [[IMA ADPCM]] encoded.
[[Category:Undiscovered Video Codecs]]
[[Category:Video Codecs]]
[[Category:Undiscovered Game Formats]]
[[Category:Game Formats]]
== Overview ==
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside [[ARMovie|ARMovie/RPL]] files.
== Video Codec 122 ==
Two-pass [[BTC]] encoding over 8x8 blocks. Operates with 8-bit palettized data.
== Audio ==
Audio is [[IMA ADPCM]] encoded.
[[Category:Undiscovered Video Codecs]]
[[Category:Video Codecs]]
[[Category:Undiscovered Game Formats]]
[[Category:Game Formats]]
== Overview ==
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside [[ARMovie|ARMovie/RPL]] files.
== Video Codec 122 ==
Two-pass [[BTC]] encoding over 8x8 blocks. Operates with 8-bit palettized data.
== Audio ==
Audio is [[IMA ADPCM]] encoded.
[[Category:Undiscovered Video Codecs]]
[[Category:Video Codecs]]
[[Category:Undiscovered Game Formats]]
[[Category:Game Formats]]
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== Overview ==
== Overview ==

Revision as of 01:37, 24 March 2006

Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.



Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.



Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.



Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.


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Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.



Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.


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Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.


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Overview

ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.

Video Codec 122

Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.

Audio

Audio is IMA ADPCM encoded.