ESCAPE: Difference between revisions
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* Company: [[Eidos Technologies]] | * Company: [[Eidos Technologies]] | ||
* Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/] | * Samples: [http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/ http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/] | ||
== Overview == | |||
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside [[ARMovie|ARMovie/RPL]] files. | |||
== Video Codec 122 == | |||
Two-pass [[BTC]] encoding over 8x8 blocks. Operates with 8-bit palettized data. | |||
== Audio == | |||
Audio is [[IMA ADPCM]] encoded. | |||
[[Category:Undiscovered Video Codecs]] | |||
[[Category:Video Codecs]] | |||
[[Category:Undiscovered Game Formats]] | |||
[[Category:Game Formats]] | |||
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== Overview == | == Overview == |
Revision as of 19:52, 23 March 2006
- Codec ID (ARMovie): 122, 124, 130
- Company: Eidos Technologies
- Samples: http://www.mplayerhq.hu/MPlayer/samples/game-formats/rpl/
Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.
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Overview
ESCAPE is a codec used in a number of PC games published by Eidos. The codec is packaged inside ARMovie/RPL files.
Video Codec 122
Two-pass BTC encoding over 8x8 blocks. Operates with 8-bit palettized data.
Audio
Audio is IMA ADPCM encoded.