Dxtory: Difference between revisions

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* FourCC: xtor
* FourCC: xtor
* Company: [http://dxtory.com/ Dxtory]
* Company: [http://dxtory.com/ Dxtory]
* Samples: [http://samples.mplayerhq.hu/V-codecs/FPS1/ http://samples.mplayerhq.hu/V-codecs/FPS1/]


The Dxtory video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs using DirectX/OpenGL.
The Dxtory video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs using DirectX/OpenGL.

Latest revision as of 03:24, 9 December 2011

The Dxtory video codec is used to store in real-time data that is captured from high frame-rate computer games played on Windows PCs using DirectX/OpenGL.

Frame data consists of 16-byte header and YV12 blocks (2x2 block of luma and two bytes for chroma).