On2 VP4
- FourCC: VP40
- Company: On2
- Samples: http://samples.mplayerhq.hu/V-codecs/VP4/
This codec has source code base common with its predecessor but sets version to 2.
Frame header
The same as VP3 with some extensions.
- Frame type - 1 bit
- Unused - 1 bit
- DCT Q mask - 6 bits
For frame type 0 (BASE_FRAME
):
- version byte 0 - 8 bits
- version - 5 bits (should be 2)
- key frame type - 1 bit
- spare bits - 2 bits
- ??? - 8 bits
- ??? - 8 bits
- ??? - 5 bits
- ??? - 3 bits
- ??? - 5 bits
- ??? - 3 bits
- ??? - 2 bits
Display fragments
This is present for non-base frames only.
First there's MBFullyFlags[]
coded as flag array.
Then for all macroblocks that are not fully coded (i.e. MBFullyFlags[mb]
is zero) there are flag values in MBCoded[]
coded the same way.
And finally for coded blocks there's Huffman-coded CBP:
cbptab = 0; for (all MBs) { if (MBFullyFlags[mb]) { cbp = 0xF; } else if (MBCoded[mb]) { cbp = get_huff(cbp_vlc[cbptab]); cbptab = (cbp == 0x3 || cbp == 0x7 || cbp == 0xD || cbp == 0xE); } else { cbp = 0x0; } }
Huffman codes for table 0:
000 -> 0x1 001 -> 0x8 010 -> 0x4 0110 -> 0xB 01110 -> 0x6 01111 -> 0x9 1000 -> 0xA 1001 -> 0x3 1010 -> 0xE 1011 -> 0x7 1100 -> 0xD 1101 -> 0x5 1110 -> 0xC 1111 -> 0x2
Huffman codes for table 1:
000 -> 0x7 001 -> 0xB 010 -> 0xE 01100 -> 0x9 01101 -> 0x6 0111 -> 0x1 1000 -> 0x5 1001 -> 0x3 1010 -> 0x2 1011 -> 0xC 1100 -> 0x4 1101 -> 0xA 1110 -> 0x8 1111 -> 0xD
Flag arrays coding
Flag arrays are run-coded using some strange variation of VLC and having initial flag value signalled at the start.
flag = getbit(); len = get_mplayer(); for (i = 0; i < size; i++) { if (!len) { flag = !flag; len = get_mplayer(); } array[i] = flag; len--; }
Variable-length code
int get_mplayer() { val = 1; tail = 0; while (getbit()) { val++; for (i = 0; i < 8; i++) { if (!getbit()) break; val += 1 << i; } if (i < 8) { tail = i; break; } } return val + getbits(tail); }
Intraframe data
- Luma DC Huffman table - 4 bits
- Luma AC Huffman table - 4 bits
- Chroma DC Huffman table - 4 bits
- Chroma AC Huffman table - 4 bits
Then macroblock data follows — first full data for luma (4 blocks per MB) and then for chroma (also 4 blocks per MB). Macroblock data coding seems to be exactly the same as in VP3.