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	<title>Rainbow Technology F16 - Revision history</title>
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	<updated>2026-05-23T19:04:09Z</updated>
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	<entry>
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		<title>Kostya: document it</title>
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		<updated>2026-05-23T09:34:51Z</updated>

		<summary type="html">&lt;p&gt;document it&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Company: Rainbow Technology Group of America&lt;br /&gt;
* Extension: .f16&lt;br /&gt;
&lt;br /&gt;
This was a 16-bit (15-bit really) competitor to [[Flic Video]] as the 16-bit extensions to Flic format were not (widely) known at that time.&lt;br /&gt;
&lt;br /&gt;
The format can be described as simplified FLI with just two frame types (raw and RLE-compressed) adapted for 16-bit video.&lt;br /&gt;
&lt;br /&gt;
Header format:&lt;br /&gt;
* 6 bytes -- unknown&lt;br /&gt;
* 2 bytes -- number of frames?&lt;br /&gt;
* 2 bytes -- video width&lt;br /&gt;
* 2 bytes -- video height&lt;br /&gt;
* 2 bytes -- bits per pixel (15)&lt;br /&gt;
* 20 bytes -- unknown&lt;br /&gt;
&lt;br /&gt;
The rest of the data is chunks with the following header:&lt;br /&gt;
* 2 bytes -- chunk tag (0xFF16)&lt;br /&gt;
* 2 bytes -- compression type (0x7B - uncompressed, 0x7C - RLE)&lt;br /&gt;
* 4 bytes -- total chunk size (including this header)&lt;br /&gt;
&lt;br /&gt;
RLE compression is a lot like &amp;lt;code&amp;gt;DELTA_FLI&amp;lt;/code&amp;gt;: it starts with two 16-bit numbers for the height of coded block and its first start line followed by line data. Line data starts with 16-bit number of lines to skip before starting decoding (except for the very first line), followed by the 16-bit number of operations on the line. Each operation consists of 16-bit skip count and 15-bit run/copy count (top bit being used to tell whether it's copy or run). Both values code data sizes in bytes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Container Formats]]&lt;br /&gt;
[[Category:Video Codecs]]&lt;/div&gt;</summary>
		<author><name>Kostya</name></author>
	</entry>
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