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	<id>https://wiki.multimedia.cx/index.php?action=history&amp;feed=atom&amp;title=Network_Q_RAC_Rally_FMV</id>
	<title>Network Q RAC Rally FMV - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multimedia.cx/index.php?action=history&amp;feed=atom&amp;title=Network_Q_RAC_Rally_FMV"/>
	<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Network_Q_RAC_Rally_FMV&amp;action=history"/>
	<updated>2026-06-09T23:04:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.5</generator>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Network_Q_RAC_Rally_FMV&amp;diff=16000&amp;oldid=prev</id>
		<title>Sembiance: samples</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Network_Q_RAC_Rally_FMV&amp;diff=16000&amp;oldid=prev"/>
		<updated>2025-05-14T15:02:58Z</updated>

		<summary type="html">&lt;p&gt;samples&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:02, 14 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Samples: {{DexvertSamples|video/networkQRACRallyFMV}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a video format used for the cutscenes in [https://www.mobygames.com/game/27962/network-q-rac-rally/ the game].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a video format used for the cutscenes in [https://www.mobygames.com/game/27962/network-q-rac-rally/ the game].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sembiance</name></author>
	</entry>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Network_Q_RAC_Rally_FMV&amp;diff=15811&amp;oldid=prev</id>
		<title>Kostya: fill description</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Network_Q_RAC_Rally_FMV&amp;diff=15811&amp;oldid=prev"/>
		<updated>2024-09-18T14:04:38Z</updated>

		<summary type="html">&lt;p&gt;fill description&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a video format used for the cutscenes in [https://www.mobygames.com/game/27962/network-q-rac-rally/ the game].&lt;br /&gt;
&lt;br /&gt;
File header:&lt;br /&gt;
  4 bytes - &amp;quot;DANI&amp;quot;&lt;br /&gt;
  2 bytes - always 0x0503?&lt;br /&gt;
  2 bytes - number of frames&lt;br /&gt;
  2 bytes - width&lt;br /&gt;
  2 bytes - height&lt;br /&gt;
  4 bytes - suggested video buffer size&lt;br /&gt;
  1 byte  - bits per audio sample&lt;br /&gt;
  1 byte  - audio channels&lt;br /&gt;
  2 bytes - sampling rate&lt;br /&gt;
  4 bytes - always zero?&lt;br /&gt;
&lt;br /&gt;
Then a palette chunk follows:&lt;br /&gt;
  4 bytes - &amp;quot;CMAP&amp;quot;&lt;br /&gt;
  4 bytes - palette size&lt;br /&gt;
  N bytes - palette&lt;br /&gt;
&lt;br /&gt;
In case of audio being present, it is stored all in the following chunk:&lt;br /&gt;
  4 bytes - &amp;quot;SNDT&amp;quot;&lt;br /&gt;
  4 bytes - audio size&lt;br /&gt;
  N bytes - audio&lt;br /&gt;
&lt;br /&gt;
Video data is stored in &amp;quot;DLTA&amp;quot; chunks with 32-bit chunk length. &amp;quot;ENDA&amp;quot; marker (without size) signals end of file.&lt;br /&gt;
&lt;br /&gt;
=== Video compression ===&lt;br /&gt;
Video is split into 4x4 blocks and uses variable-length codes to signal block type. Those codes consist of the bits that are grouped into bytes and interspersed among data bytes.&lt;br /&gt;
&lt;br /&gt;
The codes are:&lt;br /&gt;
* &amp;lt;code&amp;gt;0xxx&amp;lt;/code&amp;gt; - pattern fill with 1-8 colours. For each pixel in the block a code is read telling which colour to pick. E.g. for 4-colour pattern it's two-bit code, for 1 colour it is no code at all, and for 7-colour code it is &amp;lt;code&amp;gt;00 010 011 100 101 110 111&amp;lt;/code&amp;gt;;&lt;br /&gt;
* &amp;lt;code&amp;gt;10&amp;lt;/code&amp;gt; - raw block&lt;br /&gt;
* &amp;lt;code&amp;gt;110&amp;lt;/code&amp;gt; - skip block&lt;br /&gt;
* &amp;lt;code&amp;gt;1110&amp;lt;/code&amp;gt; - row end marker (should appear after the last block in the row)&lt;br /&gt;
* &amp;lt;code&amp;gt;1111&amp;lt;/code&amp;gt; - frame end marker (should appear after the last block instead of row end marker)&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Formats]]&lt;/div&gt;</summary>
		<author><name>Kostya</name></author>
	</entry>
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