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	<id>https://wiki.multimedia.cx/index.php?action=history&amp;feed=atom&amp;title=Electronic_Arts_Sound_eXchange</id>
	<title>Electronic Arts Sound eXchange - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multimedia.cx/index.php?action=history&amp;feed=atom&amp;title=Electronic_Arts_Sound_eXchange"/>
	<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;action=history"/>
	<updated>2026-04-04T09:14:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.5</generator>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;diff=8939&amp;oldid=prev</id>
		<title>Suxen drol: ealayer3 notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;diff=8939&amp;oldid=prev"/>
		<updated>2007-11-06T07:12:29Z</updated>

		<summary type="html">&lt;p&gt;ealayer3 notes&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:12, 6 November 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sound eXchange (SX) was a tool distributed by [[Electronic Arts]] that supports conversion of audio to and from the various EA game formats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sound eXchange (SX) was a tool distributed by [[Electronic Arts]] that supports conversion of audio to and from the various EA game formats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Observations ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SX requires an ending chunk (e.g. SCEl) to be present in the input file, when decoding EALayer3. If no ending chunk is present, SX will exit stating &quot;Couldn't allocate memory for EALayer3 buffer.&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Command Line Help ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  sx v3.01.01 (Sound eXchange) Sep 22 2004 by Dave Mercier, EAC&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  sx v3.01.01 (Sound eXchange) Sep 22 2004 by Dave Mercier, EAC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  USAGE: sx &amp;lt;format&amp;gt; [options] &amp;lt;sourcefiles&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  USAGE: sx &amp;lt;format&amp;gt; [options] &amp;lt;sourcefiles&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l357&quot;&gt;Line 357:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 362:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &amp;gt; sx -pcstream audio.aif -=audio.asf&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &amp;gt; sx -pcstream audio.aif -=audio.asf&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Binary details ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  SX.EXE&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  SX.EXE&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Suxen drol</name></author>
	</entry>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;diff=8840&amp;oldid=prev</id>
		<title>Suxen drol: be</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;diff=8840&amp;oldid=prev"/>
		<updated>2007-10-27T03:04:15Z</updated>

		<summary type="html">&lt;p&gt;be&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 26 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sound eXchange (SX) was a tool distributed by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elecontric &lt;/del&gt;Arts that supports conversion of audio to and from the various EA game formats.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sound eXchange (SX) was a tool distributed by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Electronic &lt;/ins&gt;Arts&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;that supports conversion of audio to and from the various EA game formats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  sx v3.01.01 (Sound eXchange) Sep 22 2004 by Dave Mercier, EAC&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  sx v3.01.01 (Sound eXchange) Sep 22 2004 by Dave Mercier, EAC&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l136&quot;&gt;Line 136:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 136:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                          (s24b_int)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;                          (s24b_int)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Sample data representations that may be specified:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;Sample data representations that may be specified:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -s16l_int        Signed 16-Bit Little-Endian Interleaved&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -s16l_int        Signed 16-Bit Little-Endian Interleaved&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -s16b_int        Signed 16-Bit Big-Endian Interleaved&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -s16b_int        Signed 16-Bit Big-Endian Interleaved&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l154&quot;&gt;Line 154:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 154:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -s24b_int        Signed 24-Bit Big-Endian Interleaved&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -s24b_int        Signed 24-Bit Big-Endian Interleaved&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -mt5_blk         MicroTalk Block (5:1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -mt5_blk         MicroTalk Block (5:1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -noprogress      Do not display progress bars&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -noprogress      Do not display progress bars&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -rawc&amp;lt;channels&amp;gt;  Specify RAW input channels (default 1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     -rawc&amp;lt;channels&amp;gt;  Specify RAW input channels (default 1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l357&quot;&gt;Line 357:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 357:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &amp;gt; sx -pcstream audio.aif -=audio.asf&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &amp;gt; sx -pcstream audio.aif -=audio.asf&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  SX.EXE&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  SX.EXE&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Suxen drol</name></author>
	</entry>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;diff=8839&amp;oldid=prev</id>
		<title>Suxen drol at 03:01, 27 October 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Electronic_Arts_Sound_eXchange&amp;diff=8839&amp;oldid=prev"/>
		<updated>2007-10-27T03:01:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Sound eXchange (SX) was a tool distributed by Elecontric Arts that supports conversion of audio to and from the various EA game formats.&lt;br /&gt;
&lt;br /&gt;
 sx v3.01.01 (Sound eXchange) Sep 22 2004 by Dave Mercier, EAC&lt;br /&gt;
 USAGE: sx &amp;lt;format&amp;gt; [options] &amp;lt;sourcefiles&amp;gt;&lt;br /&gt;
 VERSION: WIN NT v3.01.01 (Sound eXchange), Spit v3.19&lt;br /&gt;
 SUMMARY: sx is a sample format converter&lt;br /&gt;
         SPIT environment variable is SX_OPTS&lt;br /&gt;
 &lt;br /&gt;
    -aiff            Export Apple AIFF/AIFC&lt;br /&gt;
                         (s16b_int)&lt;br /&gt;
                         (s8_int)&lt;br /&gt;
                         (dvi_int)&lt;br /&gt;
                         (s24b_int)&lt;br /&gt;
    -wave            Export Microsoft Wave&lt;br /&gt;
                         (s16l_int)&lt;br /&gt;
                         (u8_int)&lt;br /&gt;
    -cdxa            Export CD-ROM XA&lt;br /&gt;
                         (cdxa)&lt;br /&gt;
    -vag             Export Sony VAG&lt;br /&gt;
                         (vag_blk)&lt;br /&gt;
    -raw             Export RAW (no header)&lt;br /&gt;
                         (s8_int)&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (u8_int)&lt;br /&gt;
                         (s16b_int)&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (s16l_int)&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (cdxa)&lt;br /&gt;
                         (vag_blk)&lt;br /&gt;
                         (dvi_int)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
                         (s24l_int)&lt;br /&gt;
                         (s24b_int)&lt;br /&gt;
    -pcbank          Export SND PC bank&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
                         (vag_blk)&lt;br /&gt;
                         (xboxadpcm)&lt;br /&gt;
                         (gcadpcm)&lt;br /&gt;
    -pcstream        Export SND PC stream&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -macbank         Export SND MAC bank&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
                         (vag_blk)&lt;br /&gt;
                         (xboxadpcm)&lt;br /&gt;
                         (gcadpcm)&lt;br /&gt;
    -macstream       Export SND MAC stream&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -ps2bank         Export SND PS2 bank&lt;br /&gt;
                         (vag_blk)&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -ps2stream       Export SND PS2 stream&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -gcbank          Export SND GC bank&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (gcadpcm)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -gcstream        Export SND GC stream&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -xboxbank        Export SND XBOX bank&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (xboxadpcm)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -xboxstream      Export SND XBOX stream&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (xboxadpcm)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -sndstream       Export SND Generic stream&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -xenonbank       Export SND XENON bank&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -pspbank         Export SND PSP bank&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
                         (vag_blk)&lt;br /&gt;
    -xenonstream     Export SND XENON stream&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -pspstream       Export SND PSP stream&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (eaxa_blk)&lt;br /&gt;
                         (mt_blk)&lt;br /&gt;
                         (mt5_blk)&lt;br /&gt;
    -raw&amp;lt;samplerep&amp;gt;  Import RAW with given sample data representation&lt;br /&gt;
                         (s8_int)&lt;br /&gt;
                         (s8_blk)&lt;br /&gt;
                         (u8_int)&lt;br /&gt;
                         (s16b_int)&lt;br /&gt;
                         (s16b_blk)&lt;br /&gt;
                         (s16l_int)&lt;br /&gt;
                         (s16l_blk)&lt;br /&gt;
                         (s24l_int)&lt;br /&gt;
                         (s24b_int)&lt;br /&gt;
 &lt;br /&gt;
Sample data representations that may be specified:&lt;br /&gt;
    -s16l_int        Signed 16-Bit Little-Endian Interleaved&lt;br /&gt;
    -s16b_int        Signed 16-Bit Big-Endian Interleaved&lt;br /&gt;
    -s8_int          Signed 8-Bit Interleaved&lt;br /&gt;
    -mt_blk          MicroTalk Block (10:1)&lt;br /&gt;
    -vag_blk         Sony VAG Block (3.5:1)&lt;br /&gt;
    -s16b_blk        Signed 16-Bit Big-Endian Block&lt;br /&gt;
    -s16l_blk        Signed 16-Bit Little-Endian Block&lt;br /&gt;
    -s8_blk          Signed 8-Bit Block&lt;br /&gt;
    -eaxa_blk        EA-XA Block (3.7:1)&lt;br /&gt;
    -u8_int          Unsigned 8-Bit Interleaved&lt;br /&gt;
    -cdxa            CD-XA Interleaved (3.5:1)&lt;br /&gt;
    -dvi_int         DVI Interleaved (4:1)&lt;br /&gt;
    -gcadpcm         GameCube ADPCM (3.5:1)&lt;br /&gt;
    -s24l_int        Signed 24-Bit Little-Endian Interleaved&lt;br /&gt;
    -xboxadpcm       Xbox ADPCM (3.5:1)&lt;br /&gt;
    -s24b_int        Signed 24-Bit Big-Endian Interleaved&lt;br /&gt;
    -mt5_blk         MicroTalk Block (5:1)&lt;br /&gt;
&lt;br /&gt;
    -noprogress      Do not display progress bars&lt;br /&gt;
    -rawc&amp;lt;channels&amp;gt;  Specify RAW input channels (default 1)&lt;br /&gt;
    -raws&amp;lt;rate&amp;gt;      Specify RAW samplerate (default 22050 Hz.)&lt;br /&gt;
    -split           Split multi-channel into multiple single-channel files&lt;br /&gt;
    -onetomany       Break multi-element files into individual files&lt;br /&gt;
    -element&amp;lt;offset&amp;gt; Adjust destination element positions by this offset&lt;br /&gt;
    -notruncate      Don't remove samples after loop (default truncates)&lt;br /&gt;
    -det&amp;lt;cents&amp;gt;      Specify new detune in cents for playback (default is 0)&lt;br /&gt;
    -br&amp;lt;semitones&amp;gt;   Specify bend range for playback (default is 0)&lt;br /&gt;
    -vol&amp;lt;0-127&amp;gt;      Specify volume for playback (default is 127)&lt;br /&gt;
    -rd&amp;lt;cents&amp;gt;       Specify random detune range in cents (default is 0)&lt;br /&gt;
    -mrd&amp;lt;cents&amp;gt;      Specify master random detune range in cents (default is 0)&lt;br /&gt;
    -rv&amp;lt;0-127&amp;gt;       Specify random volume range for playback (default is 0)&lt;br /&gt;
    -pan&amp;lt;0-127&amp;gt;      Specify pan offset (default is 64)&lt;br /&gt;
    -rp&amp;lt;0-127&amp;gt;       Specify random pan offset range (default is 0)&lt;br /&gt;
    -fps&amp;lt;0.1-120.0&amp;gt;  Specify chunk rate for stream (default is 15.0)&lt;br /&gt;
    -renv&amp;lt;-1-127&amp;gt;    Specify release envelope (default is -1)&lt;br /&gt;
    -envi&amp;lt;0-127&amp;gt;     Specify initial envelope volume (default is 127)&lt;br /&gt;
    -env&amp;lt;dur,vol[,dur,vol,...]&amp;gt; Specify playback envelope as a series of&lt;br /&gt;
                                segments, each with a duration and volume.&lt;br /&gt;
                                duration is in 1/100ths of a second and volume&lt;br /&gt;
                                ranges from 0..127&lt;br /&gt;
    -az&amp;lt;0..65535[,...]&amp;gt;         Specify directional azimuths for each channel.&lt;br /&gt;
                                First azimuth listed corresponds to the lowest&lt;br /&gt;
                                channel. An azimuth of 0 would be directly&lt;br /&gt;
                                ahead, 16384 would be directly to the right.&lt;br /&gt;
    -loops&amp;lt;sample&amp;gt;&lt;br /&gt;
            The loop start value sets which sample the loop section begins on.&lt;br /&gt;
                &amp;quot;sample&amp;quot; - Specify the sample to begin the loop section, -1 &lt;br /&gt;
                indicates no loop start point. Allowable range is -1 .. &lt;br /&gt;
                2147483647.&lt;br /&gt;
    -loope&amp;lt;sample&amp;gt;&lt;br /&gt;
            The loop end value sets which sample the loop section ends on.&lt;br /&gt;
                &amp;quot;sample&amp;quot; - Specify the sample to end the loop section, -1 &lt;br /&gt;
                indicates no loop end point. Allowable range is -1 .. &lt;br /&gt;
                2147483647.&lt;br /&gt;
    -ifnoloops&amp;lt;sample&amp;gt;&lt;br /&gt;
            The loop start is set to the value given, if there isn't one &lt;br /&gt;
            currently in the file.  -1 means no loop start point.&lt;br /&gt;
                &amp;quot;sample&amp;quot; - Specify the sample to begin the loop section, -1 &lt;br /&gt;
                means no loop start point Allowable range is -1 .. 2147483647.&lt;br /&gt;
    -ifnoloope&amp;lt;sample&amp;gt;&lt;br /&gt;
            The loop end is set to the value given, if there isn't one &lt;br /&gt;
            currently in the file.  -1 means no loop end point&lt;br /&gt;
                &amp;quot;sample&amp;quot; - Specify the sample to end the loop section, -1 means&lt;br /&gt;
                no loop end point. Allowable range is -1 .. 2147483647.&lt;br /&gt;
    -markertouser&lt;br /&gt;
            Explicitly transfer all the AIFF markers to user data.  This is not&lt;br /&gt;
            done by default&lt;br /&gt;
    -cbr&amp;lt;bitrate&amp;gt;&lt;br /&gt;
            The constant bit rate is used to set the level of compression.&lt;br /&gt;
                &amp;quot;bitrate&amp;quot; - Specify in bits per second. Allowable range is 8000&lt;br /&gt;
                .. 960000.&lt;br /&gt;
    -vbr&amp;lt;quality&amp;gt;&lt;br /&gt;
            The variable bitrate quality is used to set the level of &lt;br /&gt;
            compression.&lt;br /&gt;
                &amp;quot;quality&amp;quot; - Specify compression quality, 0 = highest &lt;br /&gt;
                compression (bad sound quality), 100 = lowest compression (good&lt;br /&gt;
                sound quality) Allowable range is 0 .. 100.&lt;br /&gt;
    -playloc&amp;lt;location&amp;gt;&lt;br /&gt;
            The play-back location determines what system a sound will be &lt;br /&gt;
            played from.&lt;br /&gt;
                &amp;quot;location&amp;quot; - Location can be one of 'default', 'spu', &lt;br /&gt;
                'maincpu', 'iopcpu', 'ds2dhw', 'ds3dhw', or 'dsp'.&lt;br /&gt;
    -priority&amp;lt;value&amp;gt;&lt;br /&gt;
            Set priority for voice allocation.&lt;br /&gt;
                &amp;quot;value&amp;quot; - Specify priority for playback (default is 0, 100 is &lt;br /&gt;
                highest). Allowable range is 0 .. 100.&lt;br /&gt;
    -fxzero&amp;lt;level&amp;gt;&lt;br /&gt;
            Set level for effect bus 0.&lt;br /&gt;
                &amp;quot;level&amp;quot; - Specify effect level for bus 0 (default is 0). &lt;br /&gt;
                Allowable range is 0 .. 127.&lt;br /&gt;
    -embeduser&amp;lt;data&amp;gt;&lt;br /&gt;
            Attach user data to a sample.&lt;br /&gt;
                &amp;quot;data&amp;quot; - Specify user data to attach to sample. Specify as a &lt;br /&gt;
                file name.&lt;br /&gt;
    -embedts&amp;lt;window&amp;gt;&lt;br /&gt;
            Generate and embed additional data needed to perform run-time time &lt;br /&gt;
            stretch.&lt;br /&gt;
                &amp;quot;window&amp;quot; - Window size to use to correlate sample data, &lt;br /&gt;
                specified in microseconds. 9000 is a good default. Allowable &lt;br /&gt;
                range is 1000 .. 100000.&lt;br /&gt;
    -removeuserbyid&amp;lt;id&amp;gt;&lt;br /&gt;
            Remove user data chunks from a sample, which ID matches the given &lt;br /&gt;
            value.&lt;br /&gt;
                &amp;quot;id&amp;quot; - Specified as the id of the chunk(s) to be removed.  It &lt;br /&gt;
                must be a four-letter id. (eg. MYID)&lt;br /&gt;
    -removeuserbyvalue&amp;lt;value&amp;gt;&lt;br /&gt;
            Remove user data chunks from a sample, which ID matches the given &lt;br /&gt;
            value.&lt;br /&gt;
                &amp;quot;value&amp;quot; - Specified as the id of the chunk(s) to be removed.  &lt;br /&gt;
                The value entered can be of any standard format, but you must &lt;br /&gt;
                specify it clearly. (eg. 0x4F64EA6C) Allowable range is &lt;br /&gt;
                -2147483648 .. 2147483647.&lt;br /&gt;
    -removeuserall&lt;br /&gt;
            Remove all user data from a sample. (No parameter is required)&lt;br /&gt;
    -rs&amp;lt;rate&amp;gt;&lt;br /&gt;
            Resample to a new rate.&lt;br /&gt;
                &amp;quot;rate&amp;quot; - Specified as new sample rate in Hertz. Allowable range&lt;br /&gt;
                is 400 .. 96000.&lt;br /&gt;
    -dstofit&amp;lt;frames&amp;gt;&lt;br /&gt;
            Ensure sample uses no more than N frames by reducing sample rate &lt;br /&gt;
            until it fits.&lt;br /&gt;
                &amp;quot;frames&amp;quot; - Specify maximum amount of frames allowable in &lt;br /&gt;
                sample. Allowable range is 1 .. 2147483647.&lt;br /&gt;
    -alignloop&amp;lt;alignment&amp;gt;&lt;br /&gt;
            Resample and insert silence to line loop points up to alignment &lt;br /&gt;
            restrictions.&lt;br /&gt;
                &amp;quot;alignment&amp;quot; - Specify the alignment restriction. Allowable &lt;br /&gt;
                range is 2 .. 1024.&lt;br /&gt;
    -padloop&amp;lt;padding&amp;gt;&lt;br /&gt;
            Extend and/or replace samples after loop end point with the samples&lt;br /&gt;
            that begin at the loop start point.&lt;br /&gt;
                &amp;quot;padding&amp;quot; - Specify the amount of samples to pad out after the &lt;br /&gt;
                loop end point. Allowable range is 0 .. 2147483647.&lt;br /&gt;
    -sa&amp;lt;amplitude&amp;gt;&lt;br /&gt;
            Scale amplitude of sample.&lt;br /&gt;
                &amp;quot;amplitude&amp;quot; - Specified as percentage of original volume. &lt;br /&gt;
                Allowable Range is -10000.0 .. 10000.0.&lt;br /&gt;
    -fadein&amp;lt;time&amp;gt;&lt;br /&gt;
            Apply linear fade-in to sample.&lt;br /&gt;
                &amp;quot;time&amp;quot; - Specified as milliseconds into sample to achieve full &lt;br /&gt;
                amplitude. Allowable range is 0 .. 2147483647.&lt;br /&gt;
    -fadeout&amp;lt;time&amp;gt;&lt;br /&gt;
            Apply linear fade-out to sample.&lt;br /&gt;
                &amp;quot;time&amp;quot; - Specified as milliseconds to end of sample to begin &lt;br /&gt;
                fade to zero amplitude. Allowable range is 0 .. 2147483647.&lt;br /&gt;
    -crop&amp;lt;startframe,frames&amp;gt;&lt;br /&gt;
            Crop a section of a sample.&lt;br /&gt;
                &amp;quot;startframe&amp;quot; - Specify frame to begin crop at. Negative values &lt;br /&gt;
                insert silence at start of crop. Allowable range is -2147483647&lt;br /&gt;
                .. 2147483647.&lt;br /&gt;
                &amp;quot;frames&amp;quot; - Specify number of frames to crop. Specifying past &lt;br /&gt;
                original sample will insert silence at end of crop. Allowable &lt;br /&gt;
                range is 1 .. 2147483647.&lt;br /&gt;
    -remix&amp;lt;target&amp;gt;&lt;br /&gt;
            Remix will either down-mix or up-mix or otherwise remix the source &lt;br /&gt;
            into the new target mix type. For example a 5.1 file could be mixed&lt;br /&gt;
            down to stereo, or even a stereo ProLogic II file. Note that &lt;br /&gt;
            ProLogic encoded files are not decoded when converted to quad or &lt;br /&gt;
            5.1, they are treated as stereo.&lt;br /&gt;
                &amp;quot;target&amp;quot; - Remix target can be one of 'mono', 'stereo', 'quad',&lt;br /&gt;
                '5.1', or 'prologic2'.&lt;br /&gt;
    -copychan&amp;lt;source,destination&amp;gt;&lt;br /&gt;
            Copy source channel sample data to destination channel.&lt;br /&gt;
                &amp;quot;source&amp;quot; - Source channel to copy (channels start at 0). &lt;br /&gt;
                Allowable range is 0 .. 5.&lt;br /&gt;
                &amp;quot;destination&amp;quot; - Destination channel to copy to (channels start &lt;br /&gt;
                at 0). Allowable range is 0 .. 5.&lt;br /&gt;
    -cutchan&amp;lt;source&amp;gt;&lt;br /&gt;
            Cut source channel sample data out of sample.&lt;br /&gt;
                &amp;quot;source&amp;quot; - Source channel to cut (channels start at 0). &lt;br /&gt;
                Allowable range is 0 .. 5.&lt;br /&gt;
    -distort&amp;lt;amount&amp;gt;&lt;br /&gt;
            Distorts the signal by clipping high amplitudes.&lt;br /&gt;
                &amp;quot;amount&amp;quot; - Specify amount of distortion (0 is least &lt;br /&gt;
                distortion). Allowable range is 0 .. 32767.&lt;br /&gt;
    -reverb&amp;lt;preset,level&amp;gt;&lt;br /&gt;
            Apply given reverb type to sample.&lt;br /&gt;
                &amp;quot;preset&amp;quot; - Specify reverb preset. Allowable range is 0 .. 0.&lt;br /&gt;
                &amp;quot;level&amp;quot; - Specify reverb level. Allowable range is 0 .. 127.&lt;br /&gt;
    -resampfilter&amp;lt;filter&amp;gt;&lt;br /&gt;
            Resample to a new rate using a filter profile.&lt;br /&gt;
                &amp;quot;filter&amp;quot; - Specify filter profile to use to perform resample. &lt;br /&gt;
                Specify as a file name.&lt;br /&gt;
 &lt;br /&gt;
 SX currently supports the following formats for importing:&lt;br /&gt;
    - Apple AIFF/AIFC&lt;br /&gt;
    - Microsoft Wave&lt;br /&gt;
    - CD-ROM XA&lt;br /&gt;
    - Sony VAG&lt;br /&gt;
    - RAW (no header)&lt;br /&gt;
    - SND PC bank&lt;br /&gt;
    - SND PC stream&lt;br /&gt;
    - SND MAC bank&lt;br /&gt;
    - SND MAC stream&lt;br /&gt;
    - SND PS2 bank&lt;br /&gt;
    - SND PS2 stream&lt;br /&gt;
    - SND GC bank&lt;br /&gt;
    - SND GC stream&lt;br /&gt;
    - SND XBOX bank&lt;br /&gt;
    - SND XBOX stream&lt;br /&gt;
    - Quicktime Movie&lt;br /&gt;
    - MPEG&lt;br /&gt;
    - SND Generic stream&lt;br /&gt;
    - SND XENON bank&lt;br /&gt;
    - SND PSP bank&lt;br /&gt;
    - SND XENON stream&lt;br /&gt;
    - SND PSP stream&lt;br /&gt;
 &lt;br /&gt;
    @&amp;lt;file&amp;gt;       'with' file, containing a list of options and files&lt;br /&gt;
    -.ext         specifies output file extension&lt;br /&gt;
    -=&amp;lt;name&amp;gt;      specifies output file name&lt;br /&gt;
    -v0           no console output&lt;br /&gt;
    -v1           prints source file name and errors&lt;br /&gt;
    -v2           status line for each file (default)&lt;br /&gt;
    -v3           additional info&lt;br /&gt;
 &lt;br /&gt;
 Example:&lt;br /&gt;
    Convert AIFF format audio.aif into pc stream format audio.asf.&lt;br /&gt;
 &lt;br /&gt;
    &amp;gt; sx -pcstream audio.aif -=audio.asf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 SX.EXE&lt;br /&gt;
 size: 577536 bytes&lt;br /&gt;
 md5:  daffbcd5b48579801afe780140520c78&lt;br /&gt;
 sha1: 5252db36c709ad1a47fecdd4060a1fd40f83f387&lt;br /&gt;
&lt;br /&gt;
[[Category: Multimedia Programs]]&lt;/div&gt;</summary>
		<author><name>Suxen drol</name></author>
	</entry>
</feed>