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	<id>https://wiki.multimedia.cx/index.php?action=history&amp;feed=atom&amp;title=Duck_DK4_IMA_ADPCM</id>
	<title>Duck DK4 IMA ADPCM - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multimedia.cx/index.php?action=history&amp;feed=atom&amp;title=Duck_DK4_IMA_ADPCM"/>
	<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;action=history"/>
	<updated>2026-08-25T01:00:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.5</generator>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=10278&amp;oldid=prev</id>
		<title>Reimar at 19:14, 16 July 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=10278&amp;oldid=prev"/>
		<updated>2008-07-16T19:14:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:14, 16 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Audio ID: 0x0061&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Audio ID: 0x0061&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Company: [[On2|Duck/On2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Company: [[On2|Duck/On2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Samples: http://samples.mplayerhq.hu/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V&lt;/del&gt;-codecs/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DUCK&lt;/del&gt;/ (salsa.avi is stereo and virtuafighter2*.avi are mono)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Samples: http://samples.mplayerhq.hu/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A&lt;/ins&gt;-codecs/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DK4&lt;/ins&gt;/ (salsa.avi is stereo and virtuafighter2*.avi are mono)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Sega Saturn game CDs contain [[Microsoft Audio/Video Interleaved|AVI]] files which store audio using the Duck DK4 [[IMA ADPCM]] algorithm. DK4 data can be decoded using the same algorithm and tables as are used to decode IMA ADPCM data. The name apparently comes from the fact that 4 ADPCM nibbles decode to 4 16-bit PCM samples, in contrast to Duck's [[Duck DK3 IMA ADPCM]] DK3 IMA ADPCM algorithm, in which 3 ADPCM nibbles decode to 4 16-bit PCM samples.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Sega Saturn game CDs contain [[Microsoft Audio/Video Interleaved|AVI]] files which store audio using the Duck DK4 [[IMA ADPCM]] algorithm. DK4 data can be decoded using the same algorithm and tables as are used to decode IMA ADPCM data. The name apparently comes from the fact that 4 ADPCM nibbles decode to 4 16-bit PCM samples, in contrast to Duck's [[Duck DK3 IMA ADPCM]] DK3 IMA ADPCM algorithm, in which 3 ADPCM nibbles decode to 4 16-bit PCM samples.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Reimar</name></author>
	</entry>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=10272&amp;oldid=prev</id>
		<title>Multimedia Mike: link to specific samples</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=10272&amp;oldid=prev"/>
		<updated>2008-07-15T04:08:52Z</updated>

		<summary type="html">&lt;p&gt;link to specific samples&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:08, 14 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Audio ID: 0x0061&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Audio ID: 0x0061&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Company: [[On2|Duck/On2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Company: [[On2|Duck/On2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Samples: http://samples.mplayerhq.hu/V-codecs/DUCK/ (salsa.avi is stereo and virtuafighter2*.avi are mono)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Sega Saturn game CDs contain [[Microsoft Audio/Video Interleaved|AVI]] files which store audio using the Duck DK4 [[IMA ADPCM]] algorithm. DK4 data can be decoded using the same algorithm and tables as are used to decode IMA ADPCM data. The name apparently comes from the fact that 4 ADPCM nibbles decode to 4 16-bit PCM samples, in contrast to Duck's [[Duck DK3 IMA ADPCM]] DK3 IMA ADPCM algorithm, in which 3 ADPCM nibbles decode to 4 16-bit PCM samples.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Sega Saturn game CDs contain [[Microsoft Audio/Video Interleaved|AVI]] files which store audio using the Duck DK4 [[IMA ADPCM]] algorithm. DK4 data can be decoded using the same algorithm and tables as are used to decode IMA ADPCM data. The name apparently comes from the fact that 4 ADPCM nibbles decode to 4 16-bit PCM samples, in contrast to Duck's [[Duck DK3 IMA ADPCM]] DK3 IMA ADPCM algorithm, in which 3 ADPCM nibbles decode to 4 16-bit PCM samples.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Multimedia Mike</name></author>
	</entry>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=3593&amp;oldid=prev</id>
		<title>Multimedia Mike: mainly a game format</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=3593&amp;oldid=prev"/>
		<updated>2006-03-24T23:03:34Z</updated>

		<summary type="html">&lt;p&gt;mainly a game format&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 24 March 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ADPCM Audio Codecs]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ADPCM Audio Codecs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:IMA ADPCM Audio Codecs]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:IMA ADPCM Audio Codecs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game Formats]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Multimedia Mike</name></author>
	</entry>
	<entry>
		<id>https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=2039&amp;oldid=prev</id>
		<title>Multimedia Mike at 20:50, 4 February 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.multimedia.cx/index.php?title=Duck_DK4_IMA_ADPCM&amp;diff=2039&amp;oldid=prev"/>
		<updated>2006-02-04T20:50:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* Audio ID: 0x0061&lt;br /&gt;
* Company: [[On2|Duck/On2]]&lt;br /&gt;
&lt;br /&gt;
Some Sega Saturn game CDs contain [[Microsoft Audio/Video Interleaved|AVI]] files which store audio using the Duck DK4 [[IMA ADPCM]] algorithm. DK4 data can be decoded using the same algorithm and tables as are used to decode IMA ADPCM data. The name apparently comes from the fact that 4 ADPCM nibbles decode to 4 16-bit PCM samples, in contrast to Duck's [[Duck DK3 IMA ADPCM]] DK3 IMA ADPCM algorithm, in which 3 ADPCM nibbles decode to 4 16-bit PCM samples.&lt;br /&gt;
&lt;br /&gt;
The length of a single block of DK4 data is encoded in the nBlockAlign field of an AVI file's [[WAVEFORMATEX]] header. The chunk encoding format is very similar to [[Microsoft IMA ADPCM]]. If the DK4 data is monaural, an individual chunk of data begins with the following preamble:&lt;br /&gt;
&lt;br /&gt;
 bytes 0-1:  initial predictor (in little-endian format)&lt;br /&gt;
 byte 2:     initial index&lt;br /&gt;
 byte 3:     unknown, usually 0 and is probably reserved &lt;br /&gt;
&lt;br /&gt;
The initial predictor is placed directly into the output as the first PCM sample. The remaining bytes in the chunk are the IMA nibbles. Each byte is decoded top nibble first (bits 7-4), then bottom nibble as follows:&lt;br /&gt;
&lt;br /&gt;
    byte0 byte1 byte2 byte3 ...&lt;br /&gt;
     n0n1  n2n3  n4n5  n6n7 ... &lt;br /&gt;
&lt;br /&gt;
If the DK4 data is stereo, a chunk begins with two preambles, one for the left audio channel and one for the right audio channel:&lt;br /&gt;
&lt;br /&gt;
 bytes 0-1:  initial predictor (in little-endian format) for left channel&lt;br /&gt;
 byte 2:     initial index for left channel&lt;br /&gt;
 byte 3:     unknown, usually 0 and is probably reserved&lt;br /&gt;
 bytes 4-5:  initial predictor (in little-endian format) for right channel&lt;br /&gt;
 byte 6:     initial index (for right channel)&lt;br /&gt;
 byte 7:     unknown, usually 0 and is probably reserved &lt;br /&gt;
&lt;br /&gt;
The initial left and right channel predictors are placed directly into the output as the first PCM samples for each channel. The remaining bytes in the chunk are the IMA nibbles. For each byte, the top nibble (bits 7-4) corresponds to the left channel and the bottom nibble corresponds to the right channel:&lt;br /&gt;
&lt;br /&gt;
 byte0 byte1 byte2 byte3 ...&lt;br /&gt;
  L0R0  L1R1  L2R2  L3R3 ... &lt;br /&gt;
&lt;br /&gt;
[[Category:Audio Codecs]]&lt;br /&gt;
[[Category:ADPCM Audio Codecs]]&lt;br /&gt;
[[Category:IMA ADPCM Audio Codecs]]&lt;/div&gt;</summary>
		<author><name>Multimedia Mike</name></author>
	</entry>
</feed>