On2 VP4
- FourCC: VP40
- Company: On2
- Samples: http://samples.mplayerhq.hu/V-codecs/VP4/
This codec has source code base common with its predecessor but sets version to 2.
Frame header
The same as VP3 with some extensions.
- Frame type - 1 bit
- Unused - 1 bit
- DCT Q mask - 6 bits
For frame type 0 (BASE_FRAME
):
- version byte 0 - 8 bits
- version - 5 bits (should be 2)
- key frame type - 1 bit
- spare bits - 2 bits
- ??? - 8 bits
- ??? - 8 bits
- ??? - 5 bits
- ??? - 3 bits
- ??? - 5 bits
- ??? - 3 bits
- ??? - 2 bits
Display fragments
This is present for non-base frames only.
First there's MBFullyFlags[]
coded as flag array.
Then for all macroblocks that are not fully coded (i.e. MBFullyFlags[mb]
is zero) there are flag values in MBCoded[]
coded the same way.
And finally for coded blocks there's Huffman-coded CBP:
cbptab = 0; for (all MBs) { if (MBFullyFlags[mb]) { cbp = 0xF; } else if (MBCoded[mb]) { cbp = get_huff(cbp_vlc[cbptab]); cbptab = (cbp == 0x3 || cbp == 0x7 || cbp == 0xD || cbp == 0xE); } else { cbp = 0x0; } }
Huffman codes for table 0:
000 -> 0x1 001 -> 0x8 010 -> 0x4 0110 -> 0xB 01110 -> 0x6 01111 -> 0x9 1000 -> 0xA 1001 -> 0x3 1010 -> 0xE 1011 -> 0x7 1100 -> 0xD 1101 -> 0x5 1110 -> 0xC 1111 -> 0x2
Huffman codes for table 1:
000 -> 0x7 001 -> 0xB 010 -> 0xE 01100 -> 0x9 01101 -> 0x6 0111 -> 0x1 1000 -> 0x5 1001 -> 0x3 1010 -> 0x2 1011 -> 0xC 1100 -> 0x4 1101 -> 0xA 1110 -> 0x8 1111 -> 0xD
Flag arrays coding
Flag arrays are run-coded using some strange variation of VLC and having initial flag value signalled at the start.
flag = getbit(); len = get_mplayer(); for (i = 0; i < size; i++) { if (!len) { flag = !flag; len = get_mplayer(); } array[i] = flag; len--; }
Variable-length code
int get_mplayer() { val = 1; tail = 0; while (getbit()) { val++; for (i = 0; i < 8; i++) { if (!getbit()) break; val += 1 << i; } if (i < 8) { tail = i; break; } } return val + getbits(tail); }
Intraframe data
- Luma DC Huffman table - 4 bits
- Luma AC Huffman table - 4 bits
- Chroma DC Huffman table - 4 bits
- Chroma AC Huffman table - 4 bits
Then macroblock data follows — first full data for luma (4 blocks per MB) and then for chroma (also 4 blocks per MB). Macroblock data coding is the same as in VP3.
Interframe data
First, there's superblock mode data, it is coded in the same way as in VP3.
Second, there's motion vector data for superblocks. Motion vector data is Huffman coded, each component with a separate context dependent Huffman table.
mv_x = get_vlc(hufftab_mvx[log2(ABS(last_mv_x))]); mv_y = get_vlc(hufftab_mvy[log2(ABS(last_mv_y))]); if (last_mv_x < 0) mv_x = -mv_x; if (last_mv_y < 0) mv_y = -mv_y; ... last_mv_x = mv_x; last_mv_y = mv_y;
And last, there's block data in the same format as for intraframe.