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  • ...ssing_unit GPU] video-hardware. DXVA 2.0 allows more operations, including video capturing and processing operations, to be hardware accelerated as well. ...s, integrates with [[Media Foundation]] (MF) and uses the [[Enhanced Video Renderer]] (EVR) present in MF.<ref name="dxva2"/>
    6 KB (815 words) - 04:14, 7 January 2008
  • ...ter and stream audio and video. It includes libavcodec - the leading audio/video codec library. == H.264 Multiview Video Coding (MVC) ==
    24 KB (3,659 words) - 11:19, 20 November 2014
  • ...API for Windows by Microsoft, (the native DirectX 8/9 Direct3D overlay for video playback), so that FFmpeg has native support to be compiled for DirectShow ==== DirectX Video Acceleration (DXVA) 1.0 AND 2.0 for video decoding ====
    24 KB (3,447 words) - 09:43, 18 March 2008