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  • ...ectX Video Acceleration (DXVA)''' is [[Microsoft]]'s API specification for Microsoft Windows operating-systems (and the Xbox 360 game-console platform) that all ...">{{cite web | title = DirectX Video Acceleration 2.0 | url = http://msdn2.microsoft.com/en-us/library/aa965263.aspx | accessdate = 2007-10-24}}</ref> DXVA 2.0,
    6 KB (815 words) - 04:14, 7 January 2008
  • ...[[XvMC]] which is the UNIX equivalent of the [[DirectX Video Acceleration|Microsoft Windows DirectX Video Acceleration (DxVA) API]]. The main motivation for VA ...ll it is basically a scheme to pass various types of data buffers from the application to the [[GPU]] for [[Video codec|decoding]] a [[Elementary stream|compresse
    5 KB (644 words) - 03:03, 19 February 2008
  • ...s chosen not to expose that API for use outside their own DVD-Video player application. ...ng unit|GPU]]s which on [[Microsoft Windows]] can accelerate many more via Microsoft's [[DirectX Video Acceleration|DirectX Video Acceleration (DxVA) API]]. XvM
    10 KB (1,446 words) - 03:22, 19 February 2008