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- * 1 - frame uses partial LZ compression and intra coding * 3 - frame uses partial LZ compression and inter coding6 KB (1,024 words) - 07:27, 20 March 2021
- ...t in two games by Kalisto Entertainment. It features 15-bit RGB video with LZ-like compression and block correlation and [[DPCM]]-coded audio. ...e components, interleaving them and coding each component separately using LZ-like coding.4 KB (647 words) - 07:22, 9 August 2023
- ...y LZ-packed raster (without 6-byte compression header as was used before). LZ decompression algorithm remains the same, but bitreader use 32-bits queue a6 KB (779 words) - 11:45, 9 August 2014
- bit 7 specifies that data chunk is LZ compressed If bit 7 is 1, the data chunk must be passed through the LZ decoder before progressing to the rendering phase. If bit 7 is 0, the data16 KB (2,423 words) - 08:48, 23 April 2020
- 2: basic LZ-like unpacking 5: enhanced LZ-like unpacking21 KB (3,526 words) - 02:37, 26 August 2017
- ...re uncompressed video frames, while later revisions add features such as [[LZ]] compression, tile maps, and overlapping chunks. The extension for SGA fil <pre>for count = 0 to top 3 bits of LZ word * 222 KB (3,685 words) - 07:41, 23 September 2014