Smush: Difference between revisions
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This page attempts to document the [[LucasArts]] Smush codec. | This page attempts to document the [[LucasArts]] Smush codec. The [[SANM]] codec document is complete; the SAN codec is still under (de)construction. | ||
Samples from various games are located at http://samples.mplayerhq.hu/game-formats/la-san/ and http://samples.mplayerhq.hu/game-formats/la-snm/. | |||
Samples from various games are located at http:// | |||
== Usage Matrix == | |||
{| border="1" cellpadding="2" | |||
! Name !! Variant !! Video Codec || Audio Codec | |||
|- | |||
| [http://www.mobygames.com/game/dos/star-wars-rebel-assault Rebel Assault] | |||
| ANIM v1 || || | |||
|- | |||
| [http://www.mobygames.com/game/dos/star-wars-rebel-assault-ii-the-hidden-empire Rebel Assault II] | |||
| ANIM v2 || || | |||
|- | |||
| Rebel Assault II demo | |||
| ANIM v2 || FOBJ Codec 37 || | |||
|- | |||
| Rebel Assault II trailer | |||
| ANIM v2 || || PSAD | |||
|- | |||
| [http://www.mobygames.com/game/dos/full-throttle Full Throttle] | |||
| ANIM v2 || FOBJ Codec 37 || PSAD | |||
|- | |||
| [http://www.mobygames.com/game/dos/dig The Dig] | |||
| ANIM v2 || FOBJ Codec 37 || IACT | |||
|- | |||
| [http://www.mobygames.com/game/windows/curse-of-monkey-island The Curse Of Monkey Island] | |||
| ANIM v2 || FOBJ Codec 47 || IACT | |||
|- | |||
| [http://www.mobygames.com/game/windows/outlaws Outlaws] | |||
| ANIM v2 || || | |||
|- | |||
| Outlaws demo | |||
| ANIM v2 || FOBJ Codec 47 || | |||
|- | |||
| Grim Fandango demo | |||
| ANIM v2 || FOBJ Codec 47 || | |||
|- | |||
| Grim Fandango trailer | |||
| ANIM v2 || || IACT | |||
|- | |||
| [http://www.mobygames.com/game/windows/grim-fandango Grim Fandango] | |||
| SANM || Bl16 (blocky16) || [[VIMA]] | |||
|- | |||
| [http://www.mobygames.com/game/windows/star-wars-shadows-of-the-empire Shadows of the Empire (PC)] | |||
| ANIM v2 || || | |||
|- | |||
| [http://www.mobygames.com/game/windows/star-wars-x-wing-alliance X-Wing Alliance] | |||
| SANM || || | |||
|- | |||
| [http://www.mobygames.com/game/windows/star-wars-episode-i-racer Star Wars Racer] | |||
| SANM + gzip (ZNM) || || | |||
|- | |||
| [http://www.mobygames.com/game/windows/star-wars-droidworks Star Wars DroidWorks] | |||
| || || | |||
|- | |||
| [http://www.mobygames.com/game/windows/indiana-jones-and-the-infernal-machine Indiana Jones and the Infernal Machine] | |||
| SANM || || | |||
|- | |||
| [http://www.mobygames.com/game/windows/star-wars-jedi-knight-mysteries-of-the-sith Jedi Knight: Mysteries of the Sith] | |||
| ANIM v2 || || | |||
|- | |||
| [http://www.mobygames.com/game/windows/mortimer-and-the-riddles-of-the-medallion Mortimer and the Riddles of the Medallion] | |||
| || || | |||
|- | |||
| Making Magic CDROM (not a game but still uses smush) | |||
| || || | |||
|- | |||
| [http://www.mobygames.com/game/escape-from-monkey-island Escape From Monkey Island] | |||
| || apparently has Smush headers but uses [[Bink Container|Bink]] || | |||
|- | |||
| Star Wars Episode 1: Insider's Guide | |||
| SANM || || | |||
|- | |||
| Jar Jar's Journey Storybook | |||
| SANM || || | |||
|} | |||
== Variants == | == Variants == | ||
Smush comes in two variants. | Smush comes in two variants. FOURCC "[[SAN|ANIM]]" was used up until Grim Fandango, and this variant has two sub-variants: v1 (Rebel Assault only) and v2 (all others). FOURCC "[[SNM|SANM]]" was used from Grim Fandango up until its replacement by [[Bink Container|Bink]], possibly in Escape From Monkey Island. | ||
[[Category:Game Formats]] |
Latest revision as of 11:53, 21 June 2012
This page attempts to document the LucasArts Smush codec. The SANM codec document is complete; the SAN codec is still under (de)construction.
Samples from various games are located at http://samples.mplayerhq.hu/game-formats/la-san/ and http://samples.mplayerhq.hu/game-formats/la-snm/.
Usage Matrix
Name | Variant | Video Codec | Audio Codec |
---|---|---|---|
Rebel Assault | ANIM v1 | ||
Rebel Assault II | ANIM v2 | ||
Rebel Assault II demo | ANIM v2 | FOBJ Codec 37 | |
Rebel Assault II trailer | ANIM v2 | PSAD | |
Full Throttle | ANIM v2 | FOBJ Codec 37 | PSAD |
The Dig | ANIM v2 | FOBJ Codec 37 | IACT |
The Curse Of Monkey Island | ANIM v2 | FOBJ Codec 47 | IACT |
Outlaws | ANIM v2 | ||
Outlaws demo | ANIM v2 | FOBJ Codec 47 | |
Grim Fandango demo | ANIM v2 | FOBJ Codec 47 | |
Grim Fandango trailer | ANIM v2 | IACT | |
Grim Fandango | SANM | Bl16 (blocky16) | VIMA |
Shadows of the Empire (PC) | ANIM v2 | ||
X-Wing Alliance | SANM | ||
Star Wars Racer | SANM + gzip (ZNM) | ||
Star Wars DroidWorks | |||
Indiana Jones and the Infernal Machine | SANM | ||
Jedi Knight: Mysteries of the Sith | ANIM v2 | ||
Mortimer and the Riddles of the Medallion | |||
Making Magic CDROM (not a game but still uses smush) | |||
Escape From Monkey Island | apparently has Smush headers but uses Bink | ||
Star Wars Episode 1: Insider's Guide | SANM | ||
Jar Jar's Journey Storybook | SANM |
Variants
Smush comes in two variants. FOURCC "ANIM" was used up until Grim Fandango, and this variant has two sub-variants: v1 (Rebel Assault only) and v2 (all others). FOURCC "SANM" was used from Grim Fandango up until its replacement by Bink, possibly in Escape From Monkey Island.